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Bug Talk

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Tonkatsu

Baron

Posts: 176

Joined: Sun Feb 10, 2013 5:34 am

Post Thu Mar 07, 2013 11:51 pm

Re: Bug Talk

superfly88_713 wrote:It's a rebalancing issue not a bug.

Reason for this is The description of the talents are vague. Therefore if the description says for example the "talent x does more damage." Whether talent X does 1 more DMg or 1 million more DMg. It's still does what the talent says it does and is true.

Now on the other hand if the talent description said " talent x does 10 % more DMg" and the talent actually did 20% more DMg than that is a bug.

People how whine about neo/Draco adapt teams. Get a behometh and one shot Both of them. It's not hard. Find the rock that breaks the scissors


I know there is a counter to Draco/neo. But there is only 1 rock that breaks the imba scissors that owns everything else. It is hardly fair if the "scissors" can easily beat the other 6 elements of the game but only 1 "rock" is able to counter it.
Like everyone said, I understand that all these take time to be balanced and stuff. I just really hope for the HM team to at least take action. IMO they should focus on balancing and fixing the game first, then continue their work on ice monsters etc.
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AilsaZ_949

User avatar

Baron

Posts: 208

Joined: Thu Jan 24, 2013 6:26 am

Post Fri Mar 08, 2013 2:13 am

Re: Bug Talk

Hi there,

The glitch-exploiting rule was made before Haypi Monster was created and is mainly in reference to Haypi Kingdom's glitched troops. In Haypi Kingdom, a player could multiply their personal or alliance army size through certain activity on a laggy network. Some players exploited this bug again and again to instantly build impossibly large armies.

Hope this helps!

-Ailsa
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zenjio

Beginner

Posts: 30

Joined: Sun Feb 10, 2013 1:59 am

Post Fri Mar 08, 2013 8:23 am

Re: Bug Talk

AilsaZ_949 wrote:Hi there,

The glitch-exploiting rule was made before Haypi Monster was created and is mainly in reference to Haypi Kingdom's glitched troops. In Haypi Kingdom, a player could multiply their personal or alliance army size through certain activity on a laggy network. Some players exploited this bug again and again to instantly build impossibly large armies.

Hope this helps!

-Ailsa


No offense intended, but I do not see any relation at all to the trending topic of the post, which would be to balance/fix some questionable talents specific to HM only. Would you happen to know if these talents were properly tested and "balanced" prior to release meaning it's working as intended? Or are they going to change soon? That will be greatly helpful. But I do understand why the rule originated and its significance to Haypi.

Anyways, I'd like to keep Adaptability as is for PvE (though I've yet to get one monster with it) because having level 40 monsters going against 45's in expert modes with restrictions placed is pretty aggravating at times. However, it should drastically be altered it for PvP to fix the unreasonable damage ratio it provides. Just another option. :D
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AilsaZ_949

User avatar

Baron

Posts: 208

Joined: Thu Jan 24, 2013 6:26 am

Post Fri Mar 08, 2013 11:06 am

Re: Bug Talk

Several talents previously mentioned were modified/fixed in the newest update, which was sent to the App Store for review today.
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AcheTH

User avatar

Baron

Posts: 295

Joined: Fri Jan 25, 2013 4:43 am

Post Fri Mar 08, 2013 11:55 am

Re: Bug Talk

AilsaZ_949 wrote:Several talents previously mentioned were modified/fixed in the newest update, which was sent to the App Store for review today.


Normally how long does it take from review to launch ? A week ? 2?
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Tonkatsu

Baron

Posts: 176

Joined: Sun Feb 10, 2013 5:34 am

Post Fri Mar 08, 2013 12:12 pm

Re: Bug Talk

AilsaZ_949 wrote:Several talents previously mentioned were modified/fixed in the newest update, which was sent to the App Store for review today.


Thank you! Finally a response! Really appreciate that.
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pizymisa

Conqueror

Posts: 1243

Joined: Fri Jan 25, 2013 2:59 am

Post Fri Mar 08, 2013 1:26 pm

Re: Bug Talk

AcheTH wrote:
AilsaZ_949 wrote:Several talents previously mentioned were modified/fixed in the newest update, which was sent to the App Store for review today.


Normally how long does it take from review to launch ? A week ? 2?


Two weeks. She answered me in my thread.
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williamyeee

Beginner

Posts: 44

Joined: Thu Feb 07, 2013 11:34 am

Post Fri Mar 08, 2013 3:01 pm

Re: Bug Talk

I think what needs to be fixed is the description of skills, talents such that people don't get confused because it is not a bug at all.

And, i just got adaptability on my neo so i think there's no prob with the random talent thingy.
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Tonkatsu

Baron

Posts: 176

Joined: Sun Feb 10, 2013 5:34 am

Post Fri Mar 08, 2013 3:32 pm

Re: Bug Talk

williamyeee wrote:I think what needs to be fixed is the description of skills, talents such that people don't get confused because it is not a bug at all.

And, i just got adaptability on my neo so i think there's no prob with the random talent thingy.


tech 2 is probably a bug because it is not meant to deal extra damage for skills >60 damage. adapt is not a bug but it is too ridiculous to be true. this guy with S neon on my server deals 130 damage to my pure S flight with thunderstorm. and I think they decrease the chance to get adapt/tech 2 by a lot. just because you were lucky to get it, doesn't mean there is no problem at all.
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williamyeee

Beginner

Posts: 44

Joined: Thu Feb 07, 2013 11:34 am

Post Fri Mar 08, 2013 4:35 pm

Re: Bug Talk

Tonkatsu wrote:
williamyeee wrote:I think what needs to be fixed is the description of skills, talents such that people don't get confused because it is not a bug at all.

And, i just got adaptability on my neo so i think there's no prob with the random talent thingy.


tech 2 is probably a bug because it is not meant to deal extra damage for skills >60 damage. adapt is not a bug but it is too ridiculous to be true. this guy with S neon on my server deals 130 damage to my pure S flight with thunderstorm. and I think they decrease the chance to get adapt/tech 2 by a lot. just because you were lucky to get it, doesn't mean there is no problem at all.

Does the description says when >60 damage you would not get extra damage? Define how much is "low damage".
Thats why i say they need to fix the description of talents.
And just because u can't get adaptability means there's problem?
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