Re: Haypi Monster: The Lost Tower
120 Energy points
Every 5 mins
Haypi did copy this ? I mean they only just copy other games and most of you
think haypi make unique things. Endless dungeons are endless old and copied and so on


MrSKIN wrote:FrenZy wrote:Cheers for all the info, I've got a few follow up questions about the energy it really concerns me, I'm gunna miss spamming maps in auto.
Does the energy refill over time or Is there a daily amount?
Does the energy increase with level?
How long did it take for you to run out of energy? 2 TMs, 5 maps, 3 vets, etc...
Energy max is 120
Every 5 minutes = 1 energy
1 normal run = consumes 12 energy
Team Mode run = consumes 60 energy
Veteran runs = consumes ??? energy
Energy does not seem to increase by
level, I'm at level 12 and it hasn't
increased past 120 since I started.
You do receive more energy from the
reward center.
FrenZy wrote:The only upside to having energy down time is the increased chance of people spending there time in pvp. I regret my original out-rage, the game looks entertaining an they also delivered on a v1.5 for the original haypi, hopefully they can upkeep both games without making one of them suffer.
Also I hope they consider merging some servers or the the option to transfer to another server so we can re populate.
Also can anyone confirm that it's a beta? I opened a ticket but it's still pending, ill edit the post if I find out.
Cheers for all the info so far, I might download and have a look around.
kirbyskiller wrote:FrenZy wrote:The only upside to having energy down time is the increased chance of people spending there time in pvp. I regret my original out-rage, the game looks entertaining an they also delivered on a v1.5 for the original haypi, hopefully they can upkeep both games without making one of them suffer.
Also I hope they consider merging some servers or the the option to transfer to another server so we can re populate.
Also can anyone confirm that it's a beta? I opened a ticket but it's still pending, ill edit the post if I find out.
Cheers for all the info so far, I might download and have a look around.
pretty sure i red somewhere in this thread that pvp cost energy too, might be mistaken that it was ladder tho, but pretty convinced it was normal pvp
Koenaj wrote:What I'm thinking, the only logical reason behind this for Haypi is as following:
-They made Haypi Monsters (1), got a good amount of players, then added a tempting pay-2-play option.
-While doing this, they collected the good suggestions for a new version of Haypi Monster (2), rather than update the current one. This decision has been made so even the stubborn ones that won't leave Haypi Monsters (1) will be tempted, as the new version has a lot of good suggestions by the players added to it.
-After Haypi Monsters (2) has reached its height, they will once again, release a tempting pay-2-play option, only to repeat the circle.
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