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Ultimate rune drop rate?

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Sapphire168

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Baron

Posts: 162

Joined: Mon Jun 10, 2013 12:00 am

Post Sat Jul 20, 2013 12:21 pm

Re: Ultimate rune drop rate?

I think it increased, because I got 12 in 5 days.
Server: 101
Username: HA_1681768
Character Level: 34
Silver (approx.) : 11.5 million
Gold (approx.) : 925
S Grade Monsters: Smiter, Pewgway, Ignightmare, Neon (2), Meniss, Scythe (2), Brawny, Cygness, Purrfection, Trunky, Rhor, Pattafly, Sneopard, Flight
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Koenaj

User avatar

Elite

Posts: 3939

Joined: Mon Jun 03, 2013 2:49 pm

Location: The Netherlands

Post Sun Jul 21, 2013 11:57 am

Re: Ultimate rune drop rate?

I just recieved my first Ultimate Rune Gem after this Topic was created :?.
Came from Team Mode BL.
Finally back on track and ready to help you guys :D!



Have a question? Feel free to ask me!

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kobwad

Newbie

Posts: 12

Joined: Sun May 26, 2013 8:49 am

Post Sun Jul 21, 2013 1:16 pm

Re: Ultimate rune drop rate?

The drop rate doesn't matter. You can have 50 runes and they can all become useless if you are unlucky. I think I have wasted 40 runes trying to land on specific talent for my epic monsters. I wish Haypi can implement a new feature where you can use 10 runes or something like that to choose a specific talent.
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Sun Jul 21, 2013 1:39 pm

Re: Ultimate rune drop rate?

kobwad wrote:The drop rate doesn't matter. You can have 50 runes and they can all become useless if you are unlucky. I think I have wasted 40 runes trying to land on specific talent for my epic monsters. I wish Haypi can implement a new feature where you can use 10 runes or something like that to choose a specific talent.


Drop rate does matter. If you were smart you'd realize that the drop rate is how often they appear, which means a high or lower drop rate would mean more or less gems. You being unlucky has nothing to do with the fact that these things can be pretty hard to come by, meaning that the drop rate should be increased.
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TheFireMan

Citizen

Posts: 83

Joined: Mon May 27, 2013 7:22 pm

Post Sun Jul 21, 2013 2:55 pm

Re: Ultimate rune drop rate?

Lord.Rex wrote:
kobwad wrote:The drop rate doesn't matter. You can have 50 runes and they can all become useless if you are unlucky. I think I have wasted 40 runes trying to land on specific talent for my epic monsters. I wish Haypi can implement a new feature where you can use 10 runes or something like that to choose a specific talent.


Drop rate does matter. If you were smart you'd realize that the drop rate is how often they appear, which means a high or lower drop rate would mean more or less gems. You being unlucky has nothing to do with the fact that these things can be pretty hard to come by, meaning that the drop rate should be increased.


:| He is saying your luck plays a major role. If you are lucky enough to get the talent you want with the first gem then there is no need to hunt for multiple gems. He didn't saying anything that came of as unintelligent. Just that instead of changeling the drop rate do some about the actual skills
Lets say instead of increasing the drop rate you increase the percentage of landing epic and rare skills.
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Sun Jul 21, 2013 3:18 pm

Re: Ultimate rune drop rate?

TheFireMan wrote:
Lord.Rex wrote:
kobwad wrote:The drop rate doesn't matter. You can have 50 runes and they can all become useless if you are unlucky. I think I have wasted 40 runes trying to land on specific talent for my epic monsters. I wish Haypi can implement a new feature where you can use 10 runes or something like that to choose a specific talent.


Drop rate does matter. If you were smart you'd realize that the drop rate is how often they appear, which means a high or lower drop rate would mean more or less gems. You being unlucky has nothing to do with the fact that these things can be pretty hard to come by, meaning that the drop rate should be increased.


:| He is saying your luck plays a major role. If you are lucky enough to get the talent you want with the first gem then there is no need to hunt for multiple gems. He didn't saying anything that came of as unintelligent. Just that instead of changeling the drop rate do some about the actual skills
Lets say instead of increasing the drop rate you increase the percentage of landing epic and rare skills.


If you increased the chance of landing on rare and epic talents you'll have twice the number of resurrect, underdog, adapt, and tech II monsters than we do now, that would be dumb. That means we need more rune gems, which means we need to increase the drop rate and stop complaining that you can't get the skills you want. There's a reason they're hard to land on, don't mess with those chances.
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