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PvP Weekly Rewards - Too Much?

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Lexoph

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Post Thu Jun 13, 2013 3:50 am

Re: PvP Weekly Rewards - Too Much?

superfly88_713 wrote:I think good rewards actually might encourage real pvp.

The dual device method really requires no one to be pvping to work.
If you dual device and a real player pops in to pvp and you lose. You will lose a ton a points. Right now this is allowed to happen because no one pvps. And no one pvps because the rewards aren't worth it.

If you made pvp rewards worth while enough that encourage more ppl to pvp than people will not be able to use the dual device to farm int as real players will be constantly popping up and destroyer the cheaters int.

Sure this will promote more PvP matches but those are actually playing proper PvP matches are just fighting over the leftovers that those use 2 devices have left, after taking the top spots. This is not a good idea.

The point of this thread is to change or reduce the rewards - not completely remove them.
I am all for making the PvP room more active but that's beside the point.
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Lexoph

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Post Thu Jun 13, 2013 3:51 am

Re: PvP Weekly Rewards - Too Much?

superfly88_713 wrote:I mean ask yourself. Why do you not actively pvp now?

I bet a lot of people will say because the rewards are not great. Some will say the don't like pvp and only like pve.

If rewards are great more people will pvps. If pvp was active 24/7 on servers there is no way the cheaters can farm int with 2 devices

As I said, my point is NOT to remove the rewards but to award 100 gold coins EVERY WEEK is too much.

P.S.: superfly, I highlighted this in the first post.
Last edited by Lexoph on Thu Jun 13, 2013 3:54 am, edited 1 time in total.
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AkagamiNo

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Post Thu Jun 13, 2013 3:52 am

Re: PvP Weekly Rewards - Too Much?

I'm on server 1 and it is very easy to get to 3500 points with 2 devices. (2 hours minimum)

So you can imagine if everyone starts doing this.

Anyway, I think the PvP is dead to me ... It will serve me for daily tasks!
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superfly88_713

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Post Thu Jun 13, 2013 4:02 am

Re: PvP Weekly Rewards - Too Much?

Lex


The only way to get to those high int numbers is if absolutely no one is pvping on the server and the have the entire pvp room for them selves for hours.

If there was every 3-4 ppl actively pvping at all time this would prevent them from cheating. They would constantly run into real players instead of bots.

Lowering the rewards will discourage people from pvping. Which in turns gives the cheaters free reign to cheat.

Pvp is broken right now. This may or may not work. Just let it play out. Haypi isn't dumb either. If it just become a cheaters coin grab they will adjust.
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Lexoph

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Post Thu Jun 13, 2013 4:12 am

Re: PvP Weekly Rewards - Too Much?

superfly88_713 wrote:Lex


The only way to get to those high int numbers is if absolutely no one is pvping on the server and the have the entire pvp room for them selves for hours.

If there was every 3-4 ppl actively pvping at all time this would prevent them from cheating. They would constantly run into real players instead of bots.

Lowering the rewards will discourage people from pvping. Which in turns gives the cheaters free reign to cheat.

Pvp is broken right now. This may or may not work. Just let it play out. Haypi isn't dumb either. If it just become a cheaters coin grab they will adjust.

No, it isn't. A real battle takes a few minutes and these battles takes a few seconds. Searching won't take long if you have these search at the same time. There will be a few battles that go astray but it won't be that much. Besides, it's not like the PvP room will always be full, or even full for half the day. If you've tried this, you would know exactly that it doesn't happen as often as you say. I once played with my buddy to raise his points to get his Skelly and it was during the PvP Championships. (I didn't really bother as much because I know I wouldn't even place in the top 5 then.)

If there were 4 people playing in the PvP while you're playing with your 2 devices, you can time your battles carefully as the others' battles will take a few minutes, while yours take seconds.

I don't understand what you mean by lowering the rewards. There isn't any to begin with (at the moment). This is not a valid argument, in my opinion. Just adding a reward will already provide such an incentive to play PvP. As players in here already said, players were willing to play so much just to get 3 ABCs. Just imagine if they have to play for even 50 gold coins.

This issue has already been discussed before. As I mentioned in my first post, I was the one who tried to comfort players like me (right now) before but I am appalled that they have brought it up again. It's not the same as 'let this play out and see what happens' before as it's happenning AGAIN.
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CrimsonHarv

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Post Thu Jun 13, 2013 4:20 am

Re: PvP Weekly Rewards - Too Much?

Easy fix would be to give top 8 spots 20 coins. Those who use multiple devices will benefit. Those that don't will benefit. The player who dominates PvP will get the same reward as those below that player spreading the wealth, but not just giving it to one player.

I'm currently in the top 5 on my server and I would rather spread the rewards instead. It'll get the top 20 players competitive instead of only the top 5 on each server which increases player activity.

5 spots are too few and 10 are too many, so I chose 8.
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superfly88_713

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Post Thu Jun 13, 2013 4:23 am

Re: PvP Weekly Rewards - Too Much?

When I said lower rewards I meant lowering from 100 to 50 will give less people incentive to pvp. Which is valid.

You guys could be right it might ruin it or you could be wrong and the pvp rooms full of people. Right now it's just a matter of opinion.
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Lexoph

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Post Thu Jun 13, 2013 4:24 am

Re: PvP Weekly Rewards - Too Much?

CrimsonHarv wrote:Easy fix would be to give top 8 spots 20 coins. Those who use multiple devices will benefit. Those that don't will benefit. The player who dominates PvP will get the same reward as those below that player spreading the wealth, but not just giving it to one player.

I'm currently in the top 5 on my server and I would rather spread the rewards instead. It'll get the top 20 players competitive instead of only the top 5 on each server which increases player activity.

5 spots are too few and 10 are too many, so I chose 8.

What a great, great, great idea, CrimsonHarv!

Thank you and I will mention it on the first post, if you don't mind?

I certainly did not think of this.
This will solve most of the problems!
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superfly88_713

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Post Thu Jun 13, 2013 4:25 am

Re: PvP Weekly Rewards - Too Much?

CrimsonHarv wrote:Easy fix would be to give top 8 spots 20 coins. Those who use multiple devices will benefit. Those that don't will benefit. The player who dominates PvP will get the same reward as those below that player spreading the wealth, but not just giving it to one player.

I'm currently in the top 5 on my server and I would rather spread the rewards instead. It'll get the top 20 players competitive instead of only the top 5 on each server which increases player activity.

5 spots are too few and 10 are too many, so I chose 8.


100 is for #1. 2nd, 3rd will get less. (Maybe 50 and 25)
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Lexoph

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Post Thu Jun 13, 2013 4:26 am

Re: PvP Weekly Rewards - Too Much?

superfly88_713 wrote:When I said lower rewards I meant lowering from 100 to 50 will give less people incentive to pvp. Which is valid.

You guys could be right it might ruin it or you could be wrong and the pvp rooms full of people. Right now it's just a matter of opinion.

It is exactly the same as the PvP Championships. It's just that there are more stakes this time.

I'm saying that it's invalid because the 100 gold coins reward isn't even implemented yet. You don't know that yet since it hasn't been released. Lowering the rewards from 100 to 50 right now won't just make players think, 'Oh, they halved it. I guess it's not worth to play PvP because they did this.'
It is STILL 50 gold coins. That's 25 days of saving up your daily gold coins rewards.
Last edited by Lexoph on Thu Jun 13, 2013 4:29 am, edited 1 time in total.
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