Help with ignightmare
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I recently bred for a S rank ignightmare. However, I am unsure of what skills and talent it should have. Please give me some suggestions and reasons why those suggestions would be good. Thanks!
Re: Help with ignightmare
Well, overall, if you can breed draco', Draco is better, also, better talent, like Adap.
Flicker doesn't have very good talent, I think intimidate is the best,
blaze I is ok, but his def is quite low, he often got killed before activating blaze I. So I'd go with intimidate.
I have two flickers.
One has fire blast, super firs bomb, celestial prayer
The other has fire blast, super fire bomb, pyro last. ...I don't know. =_=
I just put attack moves on them, so they can take down plant types and ice types in ladder and in maps.
Flicker doesn't have very good talent, I think intimidate is the best,
blaze I is ok, but his def is quite low, he often got killed before activating blaze I. So I'd go with intimidate.
I have two flickers.
One has fire blast, super firs bomb, celestial prayer
The other has fire blast, super fire bomb, pyro last. ...I don't know. =_=
I just put attack moves on them, so they can take down plant types and ice types in ladder and in maps.
Re: Help with ignightmare
I have Flame Body-II as my Ignightmare's talent. It's decent I guess, activates close to 50% of the time.
Skills wise it has: Fire Blast, Super Fire Bomb, Wild Fire, Celestial Prayer.
As with what pizymisa said, yes Draconius is definitely better at S grade, so if you're able to get a breeding pair by all means go for one with Adaptability. Otherwise, Ignightmare remains your much cheaper solution to getting a S-grade Fire-type Epic.
One of the best things about Ignightmare though, is its extremely high speed, so chances are you're almost always able to lend that second turn Fire Blast/Super Fire Bomb first before taking a hit (assuming you use Celestial Prayer before that). Hope this helps!
Skills wise it has: Fire Blast, Super Fire Bomb, Wild Fire, Celestial Prayer.
As with what pizymisa said, yes Draconius is definitely better at S grade, so if you're able to get a breeding pair by all means go for one with Adaptability. Otherwise, Ignightmare remains your much cheaper solution to getting a S-grade Fire-type Epic.
One of the best things about Ignightmare though, is its extremely high speed, so chances are you're almost always able to lend that second turn Fire Blast/Super Fire Bomb first before taking a hit (assuming you use Celestial Prayer before that). Hope this helps!
Garouchi [Server 5]
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Current Team:
Ignacio [Ignightmare] / Neo [Neon] / Chromiro [Pattafly] / Scythero [Scythe]
Join Haypi Monster English Facebook Group!
Current Team:
Ignacio [Ignightmare] / Neo [Neon] / Chromiro [Pattafly] / Scythero [Scythe]
Re: Help with ignightmare
A number of people think that Ignightmare should be made stronger. However, they are forgetting about its speed, as Garouchi mentioned.
Most Ignightmare I face has the talent Intimidate. However, you need to know that Intimidate only activates when Ignightmare joins the battle. With its superior speed (most of the time), if it goes in first, without any other monster in the battlefield, you won't see any attack drops. However, it can be good as a second monster.
Flame Body usually processes when I face an Ignightmare. This can be quite lethal as a burn reduced your monster's attack by half.
Personally, I would use Flame Body because it activates often enough to help you.
I am not going to comment on Draconius since you need to be lucky to get another from eggs or you have to spend 800 coins for another. It probably isn't worth it if you don't have a breeding pair right now. Ignightmare is certainly more than just a substitute for Draconius. It has its uses.
For the skills, I refer you to Garouchi's skill set as I find that very effective.
However, as Ignightmare is frail, it might be a good idea to not give him Celestial Prayer. This is an alternative to the previous skill set:
Super Fire Bomb, Fire Bomb, Switch Hit, Wild Fire
Fire Bomb is used instead of Fire Blast because Super Fire Bomb reduces your attack. Switch Hit is there if you face a monster that you can't compete against. Wild Fire is great for 2v2 PvP or team mode.
Good luck!
Most Ignightmare I face has the talent Intimidate. However, you need to know that Intimidate only activates when Ignightmare joins the battle. With its superior speed (most of the time), if it goes in first, without any other monster in the battlefield, you won't see any attack drops. However, it can be good as a second monster.
Flame Body usually processes when I face an Ignightmare. This can be quite lethal as a burn reduced your monster's attack by half.
Personally, I would use Flame Body because it activates often enough to help you.
I am not going to comment on Draconius since you need to be lucky to get another from eggs or you have to spend 800 coins for another. It probably isn't worth it if you don't have a breeding pair right now. Ignightmare is certainly more than just a substitute for Draconius. It has its uses.
For the skills, I refer you to Garouchi's skill set as I find that very effective.
However, as Ignightmare is frail, it might be a good idea to not give him Celestial Prayer. This is an alternative to the previous skill set:
Super Fire Bomb, Fire Bomb, Switch Hit, Wild Fire
Fire Bomb is used instead of Fire Blast because Super Fire Bomb reduces your attack. Switch Hit is there if you face a monster that you can't compete against. Wild Fire is great for 2v2 PvP or team mode.
Good luck!
Quitted!
"The past is history, the future is a mystery
and today is a gift."

and today is a gift."

Haypi Monster S11: Lexoph
Re: Help with ignightmare
On my server i was the only got own tempo psychic thrust ignight,. And totally worth it
make one
Fireblast superbomb wild fire and psychic thrust
I rely others weather cast to support super firebomb
And if no weather, psychic thrust is the best after superbomb!

Fireblast superbomb wild fire and psychic thrust
I rely others weather cast to support super firebomb
And if no weather, psychic thrust is the best after superbomb!
Re: Help with ignightmare
Lexoph wrote:However, as Ignightmare is frail, it might be a good idea to not give him Celestial Prayer. This is an alternative to the previous skill set:
Super Fire Bomb, Fire Bomb, Switch Hit, Wild Fire
Fire Bomb is used instead of Fire Blast because Super Fire Bomb reduces your attack. Switch Hit is there if you face a monster that you can't compete against. Wild Fire is great for 2v2 PvP or team mode.
Good luck!
Good point on replacing Fire Blast with Fire Bomb there Lexoph, since your suggestion does not include Celestial Prayer (and thus ATK reduction is guaranteed unless opponent uses Celestial Prayer). Might try this skill set myself if I ever get down to breeding a second Ignightmare!

Garouchi [Server 5]
Join Haypi Monster English Facebook Group!
Current Team:
Ignacio [Ignightmare] / Neo [Neon] / Chromiro [Pattafly] / Scythero [Scythe]
Join Haypi Monster English Facebook Group!
Current Team:
Ignacio [Ignightmare] / Neo [Neon] / Chromiro [Pattafly] / Scythero [Scythe]
Re: Help with ignightmare
I think he meant to say Fire Blast instead of SFB.
Because fire bomb on iggy is only approx. 10 power stronger than pryoblast.
Since iggy is weak atk and def. I only find it effective with SFB and Sun.
Fire blast + weak atk + weak def isn't very good.
I was thinking of converting one of my iggys to own tempo + thrust as well.
But the new threat is no longer going to be verta and is going to be that ridiculous Fenrir. So blueprinting strats on that. Because I'm not an egg gambler. I will buy coins but I would play into that luck game.
Because fire bomb on iggy is only approx. 10 power stronger than pryoblast.
Since iggy is weak atk and def. I only find it effective with SFB and Sun.
Fire blast + weak atk + weak def isn't very good.
I was thinking of converting one of my iggys to own tempo + thrust as well.
But the new threat is no longer going to be verta and is going to be that ridiculous Fenrir. So blueprinting strats on that. Because I'm not an egg gambler. I will buy coins but I would play into that luck game.
Re: Help with ignightmare
I think it depends upon whether you are using your Ignightmare for the ladder or for pvp and team modes.
For the ladder, I think the toughest build is:
Intimidate ability, celestial prayer, super fire bomb, fire blast, and fire bomb.
I think POD could be very interesting on Ignightmare if you want to use it without weather (celestial prayer), but I have yet to see anyone put POD on Ignightmare and I am reluctant to be the first to test it. If anyone has any experience with a POD Ignightmare, please share.
For the ladder, I think the toughest build is:
Intimidate ability, celestial prayer, super fire bomb, fire blast, and fire bomb.
I think POD could be very interesting on Ignightmare if you want to use it without weather (celestial prayer), but I have yet to see anyone put POD on Ignightmare and I am reluctant to be the first to test it. If anyone has any experience with a POD Ignightmare, please share.
Re: Help with ignightmare
Kanger wrote:I think it depends upon whether you are using your Ignightmare for the ladder or for pvp and team modes.
For the ladder, I think the toughest build is:
Intimidate ability, celestial prayer, super fire bomb, fire blast, and fire bomb.
I think POD could be very interesting on Ignightmare if you want to use it without weather (celestial prayer), but I have yet to see anyone put POD on Ignightmare and I am reluctant to be the first to test it. If anyone has any experience with a POD Ignightmare, please share.
I did have my entire team obliterated by a single Ignightmare using PoD, then Celestial Prayer, then Super Fire Bomb. I know for sure its talent wasn't Intimidate (since nothing was activated throughout the fight), but I wasn't able to lend a hit to check if it was Flame Body-II anyway.
My line up at the time was: Neon, Purrfection, Ignightmare and Smiter (in this order). As you can see, my team did not have a water or rock/earth-type so each of my monsters was KO-ed by a single SFB every turn.
I personally think that it is important for monsters using PoD to be the starter for their respective line ups. With Ignightmare's superior speed, PoD could allow them to even withstand 2 big hits from any monster that's not water or rock/earth-type.
It's worth a try, but not with Intimidate as its talent. Flame Body-II should have better synergy with PoD, since increased DEF/MDEF and a lowered ATK on the opponent will help Ignightmare to last longer in battle.
Garouchi [Server 5]
Join Haypi Monster English Facebook Group!
Current Team:
Ignacio [Ignightmare] / Neo [Neon] / Chromiro [Pattafly] / Scythero [Scythe]
Join Haypi Monster English Facebook Group!
Current Team:
Ignacio [Ignightmare] / Neo [Neon] / Chromiro [Pattafly] / Scythero [Scythe]
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