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Dual Duel Combo !

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RedLacket

Marquis

Posts: 472

Joined: Mon Apr 01, 2013 11:41 am

Post Fri Aug 02, 2013 10:57 pm

Dual Duel Combo !

Since i am bad at dual i decided to make a combo to stop being bad and start being cool , but i want ur oppinion ...
Pewgway
Talent : taunt
Skills : soak,foresight,water turrent,rain prayer

It will be teamed up with
Gryphion
Talent : inva
Skills : sts,ts,electrical storm,laujutsu

Then the next 2 monsters are :
Scythe
Talet : res
Skills :pod,marty,boulder,boulder

Teamed up with
Hippo
Talent : penterate
Skills : pod,soak,laijutsu,water bombs


How does this team sound ???
Plz say opinions and what to change , keep on mind i cant get any coins monster ...
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*One Piece <3! *
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schwag

Conqueror

Posts: 982

Joined: Wed Jun 20, 2012 4:55 pm

Post Sat Aug 03, 2013 12:12 am

Re: Dual Duel Combo !

Hard to recommend a team without knowing your servers trends. The taunt/foresight pewg with an electric partner is always a useful combo, but I'm not a big fan of inval gryph. He is very easily ohko by a pod scythe with earthquake or hippo/flight with penetrate. I also like boulder or fire blast much better than water bombs on hippo since rock monsters tend to have high def and water bombs won't do much without stab. Electrics and ice/gràss monsters tend to have fairly low def so you can do a ton of damage even without stab. But again, it's hard to say without knowing of what your server is composed.
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RedLacket

Marquis

Posts: 472

Joined: Mon Apr 01, 2013 11:41 am

Post Sat Aug 03, 2013 12:51 am

Re: Dual Duel Combo !

schwag wrote:Hard to recommend a team without knowing your servers trends. The taunt/foresight pewg with an electric partner is always a useful combo, but I'm not a big fan of inval gryph. He is very easily ohko by a pod scythe with earthquake or hippo/flight with penetrate. I also like boulder or fire blast much better than water bombs on hippo since rock monsters tend to have high def and water bombs won't do much without stab. Electrics and ice/gràss monsters tend to have fairly low def so you can do a ton of damage even without stab. But again, it's hard to say without knowing of what your server is composed.

Mostly its tech-2 pod flights newbies or scythe pod res with no earthquake,cygnesses and neons , some fernirs around ...
Ok ill try to get a boulder on hippo , i am still elrking on hippo scrool i can still decide the skills ,,,
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*One Piece <3! *
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Sat Aug 03, 2013 1:00 am

Re: Dual Duel Combo !

schwag wrote:Hard to recommend a team without knowing your servers trends. The taunt/foresight pewg with an electric partner is always a useful combo, but I'm not a big fan of inval gryph. He is very easily ohko by a pod scythe with earthquake or hippo/flight with penetrate. I also like boulder or fire blast much better than water bombs on hippo since rock monsters tend to have high def and water bombs won't do much without stab. Electrics and ice/gràss monsters tend to have fairly low def so you can do a ton of damage even without stab. But again, it's hard to say without knowing of what your server is composed.


If it has invalidate then why would pod matter.....as long as he's out then they can't even use pod, I actually think he'd be fairly useful in that sense.
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Bullhead81

User avatar

Warlord

Posts: 2034

Joined: Wed May 30, 2012 10:59 pm

Location: Atlanta, Ga USA

Post Sat Aug 03, 2013 1:26 am

Re: Dual Duel Combo !

The invalidate would useful, however with his next 2 monsters having PoD, he would have to switch out gryph to be able to use it. That could give opponent time to PoD himself.

Personally the taunt/ foresight tactic is annoying, not to mention played out. It works but it's kind of a cheap tactic. A shun pewg is nice too, keeps those irritating res scythes from using marytdom..

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Squash

Marquis

Posts: 434

Joined: Sat May 18, 2013 2:08 am

Post Sat Aug 03, 2013 4:02 am

Re: Dual Duel Combo !

Hardly anyone uses Shun in s15
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Grade S - S Cygness, S Scythe, S Neon, S Flight, S Meniss, S hippo, S Rhor, S Smiter, S pewgway
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schwag

Conqueror

Posts: 982

Joined: Wed Jun 20, 2012 4:55 pm

Post Sat Aug 03, 2013 4:12 am

Re: Dual Duel Combo !

Lord.Rex wrote:
schwag wrote:Hard to recommend a team without knowing your servers trends. The taunt/foresight pewg with an electric partner is always a useful combo, but I'm not a big fan of inval gryph. He is very easily ohko by a pod scythe with earthquake or hippo/flight with penetrate. I also like boulder or fire blast much better than water bombs on hippo since rock monsters tend to have high def and water bombs won't do much without stab. Electrics and ice/gràss monsters tend to have fairly low def so you can do a ton of damage even without stab. But again, it's hard to say without knowing of what your server is composed.


If it has invalidate then why would pod matter.....as long as he's out then they can't even use pod, I actually think he'd be fairly useful in that sense.

Meant to say non pod scythe lol my b

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