Re: Why is this Game so expensive ?
I agree on some parts and here are my thoughts. I believe it wouldn't hurt them to increase the coins amount in their packages and also to rethink the benefit of paying players. However, it was a good strategic move of them to actually make things more fair for all players (e.g. making blessing, 4th combat slot available to all)
Regarding the monster purchase, I honestly think 1000 is a good price only because it is supposed to make you REALLY think TWICE before doing that purchase. It might be game breaking if it's cheaper and everyone that is willing to pay for the game will get that advantage over the others.
Also, note that the other epics are obtainable from farming the map - so there's not much incentive for the players to buy the monsters from the encyclopedia. We can get the monster by PLAYING the game the way it was intended. Now, Felicity is an alternative epic for Pampurred, similar to Vertedeath. They are not the only EPICs for Psychic and Ghost types therefore it's really optional for you to get them. I believe they can also be beaten by other regular epics (which should be the case) ---- so making that monster purchase is not a requirement for you and the price fits this perspective.
However, there are other things in game which I find oddly expensive: respins, items in shop (100g for a skill chest ?!)
It is aggravated by the fact that there is so much LUCK factor in this game which makes us wonder if we are getting what we pay for? Luck should be carefully balanced because as soon as the player finds that there is no strategic and fair way to achieving a goal they want in game, and that luck pretty much determines it ---- it will lead to LOTS of frustration and eventual quitting. I wish Haypi would realize that there are plenty of other games out there and theirs isn't that necessarily unique yet. It CAN become GREAT but they'd have to think things through carefully.
These content updates are appreciated but it adds more bugs and problems to the game rather than improving the experience. I wish they'd be more careful with their decisions that affects the game's design in tremendous ways.