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Inf guide: oasis and forts

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Ownster

Baron

Posts: 194

Joined: Tue Jul 13, 2010 1:11 pm

Location: Australia

Post Tue Dec 28, 2010 1:41 pm

Re: Inf guide: oasis and forts

I'm using all arch atm nearly 10k I think and 10k foot. But I think put inf is wicked. Mayaswell vary it especially on older servers
OWNSTER-S5/S1118
OWNSTER11-S11/S118
OWNSTER15-S27
OWNSTER39-S112
OWNSTER50-S50

Need some help? Want a good guide? Or maybe you wanna help some new players?
Read or use this guide! One of Haypis most viewed not by admin, support, mod or an expert!
http://haypi.com/forum/viewtopic.php?f=59&t=7312&p=83649#p83649
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uranos

User avatar

Warlord

Posts: 2282

Joined: Mon Apr 12, 2010 2:54 pm

Post Tue Dec 28, 2010 6:01 pm

Re: Inf guide: oasis and forts

well if enemy got max fortune u wil lose with inf ;)
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Ownster

Baron

Posts: 194

Joined: Tue Jul 13, 2010 1:11 pm

Location: Australia

Post Wed Dec 29, 2010 12:17 am

Re: Inf guide: oasis and forts

My army or ur inf army
OWNSTER-S5/S1118
OWNSTER11-S11/S118
OWNSTER15-S27
OWNSTER39-S112
OWNSTER50-S50

Need some help? Want a good guide? Or maybe you wanna help some new players?
Read or use this guide! One of Haypis most viewed not by admin, support, mod or an expert!
http://haypi.com/forum/viewtopic.php?f=59&t=7312&p=83649#p83649
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uranos

User avatar

Warlord

Posts: 2282

Joined: Mon Apr 12, 2010 2:54 pm

Post Wed Dec 29, 2010 5:34 pm

Re: Inf guide: oasis and forts

both sadly
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Ownster

Baron

Posts: 194

Joined: Tue Jul 13, 2010 1:11 pm

Location: Australia

Post Wed Dec 29, 2010 9:50 pm

Re: Inf guide: oasis and forts

I nearly have max fortune
OWNSTER-S5/S1118
OWNSTER11-S11/S118
OWNSTER15-S27
OWNSTER39-S112
OWNSTER50-S50

Need some help? Want a good guide? Or maybe you wanna help some new players?
Read or use this guide! One of Haypis most viewed not by admin, support, mod or an expert!
http://haypi.com/forum/viewtopic.php?f=59&t=7312&p=83649#p83649
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Erraven

User avatar

Baron

Posts: 264

Joined: Fri Aug 20, 2010 12:16 am

Post Sun Jan 23, 2011 1:53 am

Re: Inf guide: oasis and forts

When you use the amount of infantry you would need to match up the other units in crop consumption, infantry are much better in every way except range and speed and they have the second highest speed. Around December I modified my Cavalry/Archer army to Infantry/Archer. Infantry get bonuses and still move quickly enough to get to the other side. Look at this comparison of 100 crop usage by each unit:
100 Infantry
atk-7,500 def-7,500 life-15,000 overload- 8,000 Spd-150-412
25 Cavalry
atk-4,375 def-4,375 life-12,500 overload- 2,500 Spd-300-825
50 Archer
atk-3,000 def-1,250 life-6,250 overload-2,000 Spd-125-343
10 Catapults (lol)
atk-3,000 def-1,000 life-4,500 overload-400 Spd-50-137

This is the base. WIth no stat or tech additions. With the tech additions, the difference is shown even more. (aside from the speed that's already shown)
With the field range of 1,260 (cat's with highest range on field), it takes infantry only 3 turns to reach the other side with a 24 remainder. Their range is 25. :)
When the opponent has turrets, i've noticed I lose less than than I do when using cavalry even though cavalry get there quicker. I mean less prestige loss, not less numbers lost. By this I mean that I might lose 2,000 cavalry, but only 6,000 infantry. 2,000 cavalry is 8,000 prestige while 6,000 infantry is only 6,000 prestige. If you use only catapults to kill level 10 turrets, the results are MUCH worse too. I generally have archers shooting at the turrets behind the infantry btw, so these numbers are taken from archers taking out a row with each attacking turn. Nothing can reach lv 10 turrets on the first turn forward. I have max attribute speed, max marching tech, max horse, and max manual. I've tested with all units. :)
The well bred contradict other people. The wise contradict themselves~Wilde
People seem not to see that their opinion of the world is also a confession of character~Emerson
RAGNAROK_5 S102

Advanced Guide
Prestige Chart
Crops/Scouting
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Ownster

Baron

Posts: 194

Joined: Tue Jul 13, 2010 1:11 pm

Location: Australia

Post Sun Jan 23, 2011 10:32 am

Re: Inf guide: oasis and forts

I changed my late November to inf arch and have been going well except a toilet break where my retold in a hidden city were found 14k worth not too bad though
OWNSTER-S5/S1118
OWNSTER11-S11/S118
OWNSTER15-S27
OWNSTER39-S112
OWNSTER50-S50

Need some help? Want a good guide? Or maybe you wanna help some new players?
Read or use this guide! One of Haypis most viewed not by admin, support, mod or an expert!
http://haypi.com/forum/viewtopic.php?f=59&t=7312&p=83649#p83649
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Yodac

User avatar

Warlord

Posts: 2271

Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Sun Jan 23, 2011 1:24 pm

Re: Inf guide: oasis and forts

congrats! how big were you loses, again?
http://www.yodac.net

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dogs1954

Beginner

Posts: 43

Joined: Sun Dec 05, 2010 10:09 am

Location: Melbourne, Aus. (And certainly superior to Sydney-siders)

Post Sun Jan 30, 2011 3:59 am

Re: Inf guide: oasis and forts

I just want to say this is a recipe for disaster lol 
My mostly ineffective accounts.

S106: Dogs1954: Active
S35: Dogs2954: Inactive (obviously... What is s35's merge number?
S39: Dogs3954: Inactive (Same...)
S45: Dogs19546: Inactive (Huff...)
S76 Dogs98: ACTIVE! YAY!
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uranos

User avatar

Warlord

Posts: 2282

Joined: Mon Apr 12, 2010 2:54 pm

Post Sun Jan 30, 2011 2:21 pm

Re: Inf guide: oasis and forts

not really yesterday i fought 2500 cav with 8k inf and won
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