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Cav guide: oasis and forts

PostPosted: Sat Dec 18, 2010 6:50 pm
by uranos
Cav guide: oasis and forts

CALCULATED (as always) WITH NO ATTRIBUTE/TECHS SO THIS IS THE MAXIMUM U WOULD NEED

ALSO U WILL SUFFER SOME LOSSES

Oasis

  1. 52
  2. 52
  3. 138
  4. 138
  5. 315
  6. 630
  7. 1270
  8. 3140
  9. 6320
  10. can some1 pls give me the data of lvl 10 oasis? then i can calculate it!!!!

forts
  1. 2505
  2. 4910
  3. 9220
  4. 16000
  5. 24500
  6. 42900
  7. 71100
  8. 98000
  9. 160000
  10. 221000

Re: Cav guide: oasis and forts

PostPosted: Sat Dec 18, 2010 7:53 pm
by Arch.
Is this without losses? Or with minimal losses?

Re: Cav guide: oasis and forts

PostPosted: Sat Dec 18, 2010 7:54 pm
by uranos
minimal.... i think lvl 9 oasis were 200 lossses MAXIMUM

Re: Cav guide: oasis and forts

PostPosted: Sun Dec 19, 2010 2:54 am
by Backburner
You only need about half the number of cavs than stated in this guide for all the oasis and forts :-/

Re: Cav guide: oasis and forts

PostPosted: Sun Dec 19, 2010 3:53 am
by Tani
im guessing this is based on having no tech and stats upgraded?
i used to just use 110k cav against a level 10 fort and suffer about 115-120 losses.. this was against a level 10 fort with fully reloaded inf too

Re: Cav guide: oasis and forts

PostPosted: Sun Dec 19, 2010 3:55 am
by Lord_Xash
Great guide Uranos:)
But I will agree with Tani on this; the numbers are a great surplus. I believe that you calculated it with probably no stats :)
But great job!

Re: Cav guide: oasis and forts

PostPosted: Sun Dec 19, 2010 9:49 am
by uranos
tis is with no techs /attribute yes......

Re: Cav guide: oasis and forts

PostPosted: Sun Dec 19, 2010 10:02 am
by Arch.
Its probably better to do it like this ( no techs etc. ) because it'll give you an even better chance of winning no losses.
But Thx finally I can use my cavs :D

Re: Cav guide: oasis and forts

PostPosted: Sun Dec 19, 2010 10:27 am
by Backburner
Not really :-/ everyone's stats, tech and equipment goes up as they play, there's no point in assuming everyone have 0 stats and techs, if you don't raise them then it's pointless for you to take down high level fort/oasis in the first place, or even play the game for that matter.

If you use this guide it means people will wait longer to take on something which they could have attacked alot earlier, which is actually a disadvantage compare to others who takes them down as soon as possible.

Re: Cav guide: oasis and forts

PostPosted: Sun Dec 19, 2010 10:36 am
by uranos
it isnt a guideline WHEN to attack... with this numbers u cant rly estimate it.... it just says if u got those amount of cav u can surely take that oasis/fort