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Fort Regeneration

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Reesineze

Citizen

Posts: 122

Joined: Mon Jun 28, 2010 2:44 am

Post Tue Aug 24, 2010 1:20 am

Fort Regeneration

So I’ve spent some time trying to figure out the fort regeneration formula…
I’ve concluded such.

Level.......Hourly............Max............Completion Hours
1............ 2000............ 50000................25.00
2............ 4000............ 60000................15.00
3............ 6000............ 80000................13.33
4............ 8000............ 100000...............12.50
5............ 10000...........130000...............13.00
6............ 12000...........160000...............13.33
7............ 14000...........200000...............14.29
8............ 16000...........300000...............18.75
9............ 18000...........400000...............22.22
10...........20000............500000..............25.00


My bigger concern was to figure out the time it takes to rebuild turrets/traps… As far as I know, turrets and traps are rebuilt last. So I figured out the formula for regen on armies…

Level.......Hourly............Max............Completion Hours
1.............100...............2000....................20.00
2.............300...............4000....................13.33
3.............500...............8000....................16.00
4.............700...............13000.................18.57
5.............900...............20000.................22.22
6.............1100..............35000.................31.82
7.............1300..............58000.................44.62
8.............1500..............80000.................53.33
9.............1700..............130000................76.47
10............1900..............180000................94.74

I have seen max armies and no turrets/traps, so I’m unsure of the additional time to fully regen the fort. I'll try and update once i learn more.


-Reese
S6
Hooligan
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Erraven

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Baron

Posts: 264

Joined: Fri Aug 20, 2010 12:16 am

Post Tue Aug 24, 2010 6:19 am

Re: Fort Regeneration

Reesineze wrote:I have seen max armies and no turrets/traps, so I’m unsure of the additional time to fully regen the fort. I'll try and update once i learn more.

Have you learned anything new regarding this? I jotted down your numbers to better help me and my server, much appreciated. ^^ I'll check on some of it myself too.
The well bred contradict other people. The wise contradict themselves~Wilde
People seem not to see that their opinion of the world is also a confession of character~Emerson
RAGNAROK_5 S102

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Reesineze

Citizen

Posts: 122

Joined: Mon Jun 28, 2010 2:44 am

Post Tue Aug 24, 2010 10:40 pm

Re: Fort Regeneration

The general consensus, and I beleive it to be accurate, is that traps/turrets are built once upon server creation and after that only when a fort is captured/released.
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uranos

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Warlord

Posts: 2282

Joined: Mon Apr 12, 2010 2:54 pm

Post Wed Aug 25, 2010 7:39 pm

Re: Fort Regeneration

turrets/traps will appear after resign

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