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Comparing efficiency ratios of building versus hitting

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Lankonk

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Newbie

Posts: 8

Joined: Mon Jan 17, 2011 11:51 pm

Post Tue Apr 10, 2012 5:34 pm

Comparing efficiency ratios of building versus hitting

Kudos to Erraven for figuring out the building-prestige formula back in 2010. I took that information and added what I knew to it, and this popped out. Any information on how to improve this would be greatly appreciated.
Edit:you can just take the j out if you want a daily goal. I shouldn't have put that in there in the first place.
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Lankonkian Formula.pdf
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Last edited by Lankonk on Thu Apr 12, 2012 6:09 pm, edited 1 time in total.
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Taem96

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Conqueror

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Joined: Sat Sep 18, 2010 12:37 pm

Location: Server 13

Post Wed Apr 11, 2012 2:53 am

Re: Comparing efficiency ratios of building versus hitting

Very cool guide!

Yes erravens formula (and pres/unit per level) is probably the best post ever on these forums. You pose a very interesting idea about is it worthwhile to sustain a large army. Of course, I agree with you, entirely.
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Nathan05

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King

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Joined: Wed Oct 20, 2010 4:41 pm

Post Thu Apr 26, 2012 7:45 am

Re: Comparing efficiency ratios of building versus hitting

in my opinion you willl strike a balance, those near the top will do both.. maintain a largeish army (at least -30k per city). i manage to constantly train and use all my people and hit... but then i dont have coins to warp. the 4 people above me in the rankings all have coins, max build and can speedup there builds if they want to warp... i find its not a question of one or the other but doing both that will make you grow quickly
how do you let people know if your hot cakes are selling well?

Nathan05
S106

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