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THE INFANTRY UNIT

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Strikerman

Citizen

Posts: 136

Joined: Fri Jan 13, 2012 3:04 pm

Post Mon Oct 22, 2012 9:36 pm

Re: THE INFANTRY UNIT

True, with an archer army speed is not the most important thing. Since many people still rely on cats, which have a Max speed of 175, you can hit them 1st by having lvl 10 marching and decent equipment, without putting any points on speed.
Strikerman S90
Zymase S602
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FallenZaku

Beginner

Posts: 37

Joined: Tue Jun 19, 2012 8:09 am

Post Sat May 04, 2013 3:10 am

Re: THE INFANTRY UNIT

Inf double luck
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Taem96

User avatar

Conqueror

Posts: 922

Joined: Sat Sep 18, 2010 12:37 pm

Location: Server 13

Post Sat May 04, 2013 4:07 pm

Re: THE INFANTRY UNIT

Power vs power, like you said before jewz, lucky doubles crush all armies.

Good win! It's not often you see someone wipe out 1/2 million troops in one hit!
Image
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Lankonk606

User avatar

Newbie

Posts: 2

Joined: Fri Apr 26, 2013 7:31 pm

Post Tue May 07, 2013 1:53 am

Re: THE INFANTRY UNIT

I input this into my formula from long ago (I can't remember my old password), and I found some very interesting results. When compared with cav and arch, the infantry bested the cav and arch in terms of prestige/cost ratios and whatnot. But when cats were put into the formula, they bested the inf. This is probably due to the low amount of resources needed to build a cat, which affects the prestige gained from building, and not so much with the crop consumption. So in terms of practicality, you are correct; inf are the most efficient units when it comes to crop consumption.

If anyone finds any holes in the lankonkian formula, let me know.
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hyperarmy analysis using the lankonkian formula.pdf
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Lankonkian formula 1point1.pdf
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Bruhag608

Newbie

Posts: 13

Joined: Sun Jul 28, 2013 8:00 am

Post Fri Aug 02, 2013 2:53 am

Re: THE INFANTRY UNIT

this just blew my mind... inf/cat army for me
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