FAQ  •  Register  •  Login

traps and turrets killing rate

<<

Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Thu Mar 17, 2011 1:27 pm

traps and turrets killing rate

So heres the basic stats for turrets
Turrets have a basic speed of 25 so shoot last usually
Attack/defense/range/life/
1. 450/150/600/450
2. 740/150/650/740
3. 1210/150/700/1210
4. 1980/150/750/1980
5. 3240/150/800/3240
6. 5310/150/850/5310
7. 8700/150/900/8700
8. 14260/150/950/14260
9. 23370/150/1000/23370
10. 38280/150/1050/38280
And here is what each turret will kill per round
Lvl-inf/cavs/arch/cats
1-3/1/4/1
2-5/2/6/2
3-8/3/10/3
4-13/4/16/4
5-22/6/26/7
6-35/11/42/12
7-58/17/70/17
8-95/29/114/29
9-156/52/187/52
10-255/77/306/85
So in terms of turrets and catapults I thought I’d add this, so for lvl 1-8 turrets you should be able to clear with no losses at all so here it is-
Lvl- minimum shooting range needed to kill with catapults
1-0
2-0
3-0
4-0
5-1
6-4
7-7
8-10
Traps
This is how many troops a trap should kill at each level- there is a new believe that there is a speed damage factoral. i will try to research into iit more fully so take the following figures with a pinch of salt
Lvl : Attack : Inf/cavs/arc/cats
1:200: 1/1/1/1
2:2000: 13/4/16/4
3:4000: 27/8/32/9
4: 6000:40/12/48/13
5: 8000:53/16/64/18
6:10000:67/20/80/22
7:12000:80/24/96/27
8:14000:93/28/112/31
9:16000:107/32/128/36
10:18000:120/36/144/40
Last edited by Nathan05 on Thu May 05, 2011 8:05 am, edited 1 time in total.
how do you let people know if your hot cakes are selling well?

Nathan05
S106
<<

nIcKrOx

User avatar

Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Sun Mar 20, 2011 1:27 am

Re: traps and turrets killing rate

I believe from past experience I've found that traps have % bonuses against units, like cats. A lvl 10 trap kills more than 40 cats, unless the last update changed that
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
<<

Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Sun Mar 20, 2011 2:34 am

Re: traps and turrets killing rate

nIcKrOx wrote:I believe from past experience I've found that traps have % bonuses against units, like cats. A lvl 10 trap kills more than 40 cats, unless the last update changed that


If my turrets get wiped ill build traps and see Purely theoretical at the moment
how do you let people know if your hot cakes are selling well?

Nathan05
S106
<<

Arythy

User avatar

Conqueror

Posts: 1331

Joined: Sun Jan 16, 2011 3:59 am

Location: Haypi Forums, Server 79 and Dragon S2 O.o

Post Mon Mar 21, 2011 2:31 pm

Re: traps and turrets killing rate

Thanks for the guide, Nathan! :) I was planning on making a traps guide but never got around to it. :P Great job!
"If you're not confused, you're not paying attention."


Image
Haypi Support Emails:

KingdomSupport@Haypi.com.

Thunderball@Haypi.com.


FishSupport@Haypi.com.


DragonSupport@Haypi.com.
<<

SkyDreamer

User avatar

Lord

Posts: 1723

Joined: Sun Mar 13, 2011 3:58 am

Location: Behind K2700 :]

Post Thu Apr 07, 2011 12:43 am

Re: traps and turrets killing rate

Traps do speed damage and kill more catapults than infantry though.
Also, I attacked someone recently and he had level 4/5 traps. My speed is about 120 and reduced some of the damage, but each level 4/5 trap killed about 60 of my catapults.
That's why someone with low speed loses about 11 or 10 infantry on a level 2 trap but someone with 120 speed or so like me only loses about 6.
The low speed thing has been tested (by me)
SkyDreamer - Retired Expert s59 (115) + 82

~Tease~
<<

Drunkle

Newbie

Posts: 2

Joined: Tue Apr 12, 2011 11:04 pm

Post Wed Apr 20, 2011 3:52 am

Re: traps and turrets killing rate

Are you sure it is related to speed and not defense? Seems like that would make more sense. Higher defense means they can take more trap damage per kill?
<<

Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Wed Apr 20, 2011 10:51 am

Re: traps and turrets killing rate

traps dont damage they get filled up with the bodies of dead enemies, im pretty sure its fixed :p
how do you let people know if your hot cakes are selling well?

Nathan05
S106
<<

Grezza

Newbie

Posts: 2

Joined: Thu Mar 31, 2011 11:23 am

Post Thu Apr 21, 2011 7:48 am

Re: traps and turrets killing rate

how do you know what level a trap is when you are attacking???
<<

uranos

User avatar

Warlord

Posts: 2282

Joined: Mon Apr 12, 2010 2:54 pm

Post Thu Apr 21, 2011 8:00 am

Re: traps and turrets killing rate

its speed.... the "attack" is the "speed to kill a unit" or so.... xD

idk anymore, just tht its speed damage ;D
<<

Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Thu Apr 21, 2011 9:08 am

Re: traps and turrets killing rate

Grezza wrote:how do you know what level a trap is when you are attacking???


you cant
how do you let people know if your hot cakes are selling well?

Nathan05
S106
Next

Return to Haypi Guides

Who is online

Users browsing this forum: No registered users and 1 guest

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.