Hints n Tips + Extras Complation (not yet finished)
i was lvl 15 against an expirienced lvl 18
Re: Hints n Tips + Extras Complation (not yet finished)
like i said
1, it's never going to happen in a real battle situation
2, when cats are against other units by itself, it needs to reset stats to 0 speed, max attack and fortune in order to be considered adequately setup. High speed cats are only good against other cats.
1, it's never going to happen in a real battle situation
2, when cats are against other units by itself, it needs to reset stats to 0 speed, max attack and fortune in order to be considered adequately setup. High speed cats are only good against other cats.
Re: Hints n Tips + Extras Complation (not yet finished)
1. even with max attack/fortune id win
Re: Hints n Tips + Extras Complation (not yet finished)
nope you won't, all depends on how many double attack he can get. you might win 1 out of 5 times.
Re: Hints n Tips + Extras Complation (not yet finished)
he cant kill my inf in 2 rounds. up to 3rd round its close battle where its 1/4 of atk of cat
Re: Hints n Tips + Extras Complation (not yet finished)
ok, what is the stats setup of your inf? the battle process will go differently depending on the setup but no matter what max attack and fortune cats still holds the advantage.
Re: Hints n Tips + Extras Complation (not yet finished)
max speed /def
also almost nobody got 0 speed because there are a lot of different armies and if some1 comes with cats.....
also almost nobody got 0 speed because there are a lot of different armies and if some1 comes with cats.....
Re: Hints n Tips + Extras Complation (not yet finished)
yeah... almost nobody... well absolutely nobody use just pure inf to attack people...
Re: Hints n Tips + Extras Complation (not yet finished)
i only know rwo, and one left game
me and reyn5473 (reyn was 1st pvp winner)
me and reyn5473 (reyn was 1st pvp winner)
Re: Hints n Tips + Extras Complation (not yet finished)
ok here is the scenario.
1k cats with 100 attack and fortune, (160 stat points)
10k inf with 100 speed and 80 def, (160 stat points)
assuming max level equipment and tech for both players.
Turn 1: inf forward 411, cats forward 87, cats attack inf, if normal attack this will kill 2k inf but double attack it will kill more than 4k inf. At max fortune, there is roughly a 70% chance of double attack (this is from experience rather than concrete stats but I have found at least 3 out of 4 attacks are double with max fortune.)
Turn 2: inf forward 411, cats forward 87, cats attack inf.
Turn 3: inf forward 263, cats backward 87, cats attack inf.
Turn 4: inf forward 87, cats backward 87, cats attack inf.
Result: cats win battle with 0 loss.
Now that is using the cats moving back trick.
Even if we don't use that trick.
After 2 turns, assuming cats only landed one double attack, there will be roughly 3.5-3.8k inf left.
Cats actually have a reasonable def and high HP, most people don't realize just how strong cats can be at close quarter combat due to their incredible attack at range.
3.8k inf that's concentrated on speed and def with no attacking boost (other than equip and tech) attack 1k cats, they will kill around 400-420 cats.
Cats retaliation, then second attack, this will most likely wipe out inf completely or leave you with maybe 1k left, which will be killed in the next round.
End Result: inf are wiped out, cats with roughly 350 left.
Now I have not thrown in the real possibility of the triple powered attacks in all of this, basically at any stage the cats army got a triple attack it is game over for the inf.
P.S. surely you're not suggesting people use inf as their main army... inf are strong under certain circumstances but completely impractical under 99% real battle situations. I do hope you don't tell people to use all inf cos that will lead to some very costly losses for new players.
1k cats with 100 attack and fortune, (160 stat points)
10k inf with 100 speed and 80 def, (160 stat points)
assuming max level equipment and tech for both players.
Turn 1: inf forward 411, cats forward 87, cats attack inf, if normal attack this will kill 2k inf but double attack it will kill more than 4k inf. At max fortune, there is roughly a 70% chance of double attack (this is from experience rather than concrete stats but I have found at least 3 out of 4 attacks are double with max fortune.)
Turn 2: inf forward 411, cats forward 87, cats attack inf.
Turn 3: inf forward 263, cats backward 87, cats attack inf.
Turn 4: inf forward 87, cats backward 87, cats attack inf.
Result: cats win battle with 0 loss.
Now that is using the cats moving back trick.
Even if we don't use that trick.
After 2 turns, assuming cats only landed one double attack, there will be roughly 3.5-3.8k inf left.
Cats actually have a reasonable def and high HP, most people don't realize just how strong cats can be at close quarter combat due to their incredible attack at range.
3.8k inf that's concentrated on speed and def with no attacking boost (other than equip and tech) attack 1k cats, they will kill around 400-420 cats.
Cats retaliation, then second attack, this will most likely wipe out inf completely or leave you with maybe 1k left, which will be killed in the next round.
End Result: inf are wiped out, cats with roughly 350 left.
Now I have not thrown in the real possibility of the triple powered attacks in all of this, basically at any stage the cats army got a triple attack it is game over for the inf.
P.S. surely you're not suggesting people use inf as their main army... inf are strong under certain circumstances but completely impractical under 99% real battle situations. I do hope you don't tell people to use all inf cos that will lead to some very costly losses for new players.
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