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CAVALRY VS.FORTS

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Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Sat Mar 12, 2011 8:51 pm

Re: CAVALRY VS.FORTS

if traps and turrets are destroyed and the fort occupied, they only return once you occupy and resign that fort...
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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Shadow372

Newbie

Posts: 4

Joined: Mon Jan 02, 2012 4:30 am

Post Sat Feb 04, 2012 2:14 am

Re: CAVALRY VS.FORTS

Ok when people say I have max speed do they mean 100+90 or just 100 because it confuses the heck out of me?
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thLove

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Baron

Posts: 248

Joined: Tue Jan 17, 2012 8:59 am

Location: Singapore :D

Post Mon Feb 06, 2012 1:04 am

Re: CAVALRY VS.FORTS

Usually it just means 100.
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Dragonolad

Newbie

Posts: 3

Joined: Wed Apr 20, 2011 12:43 am

Post Wed Jun 27, 2012 5:52 pm

Re: CAVALRY VS.FORTS

I find most of these numbers hilarious, last guide said 221k cav to take lvl 10 fort.. 3 days ago I took a fully stocked lvl 10 fort with 50k cavs with the help one a lucky double power attack on inf. It's the personal starts that need to be added to calculations, NOT the forts stats. I have 173speed 129atk so with maxed attack/fortune it could be extrodararily less cav.
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SpicyWog

Newbie

Posts: 11

Joined: Mon Nov 19, 2012 8:12 am

Post Thu Nov 29, 2012 9:39 am

Re: CAVALRY VS.FORTS

Dude your a noob, forts have no stats..
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KingSlick

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Newbie

Posts: 21

Joined: Tue Oct 23, 2012 2:44 am

Post Thu Nov 29, 2012 5:52 pm

Re: CAVALRY VS.FORTS

actually forts do have stats. They are base stats. Personal stats do have everything to do with the amount of troops needed to take any level of fort. It is probably a bad idea for someone with level 4 shooting tech to go for a level 10 fort no matter how much the cat count. Cavs are my least favorite to take forts with due to the heavy losses incurred. Even with lucky double an all cav army will run into problems when going for the uncleared level 10 fort.

As for the guides, everyone does their calculations slightly different. I have found to use the guides as a general idea of what to do unless it comes from a very detail oriented player and to always remember when people write their guides they may have had different stats. The 220k cav is based on no equipment and no added stat points.
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Falaron

Conqueror

Posts: 985

Joined: Sat Jun 18, 2011 11:44 pm

Post Thu Nov 29, 2012 6:35 pm

Re: CAVALRY VS.FORTS

Most guides I've seen are for base stats.
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KingSlick

User avatar

Newbie

Posts: 21

Joined: Tue Oct 23, 2012 2:44 am

Post Thu Nov 29, 2012 7:12 pm

Re: CAVALRY VS.FORTS

Falaron wrote:Most guides I've seen are for base stats.



we finally agreed on something! :o


Here is the best way to do it...

tech center:
2% added per level for attack
2% added per level for defense

attribute points: (percent added per point)
speed: 1%
attack: .5%
defense: .5%

do the math based on your personal stats and compare them against the base stats. you will easily find both what kind of forts you can really take and exactly how many troops you need to do it as well as the players stats you can compete with and how many troops you will need to do it
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