Re: Hints n Tips + Extras Complation (not yet finished)
Forts
Lvl- cats- resources -infantry-*has cats
1- 215 - 50k/each - 2000
2- 428 - 60k/each. - 3000
3- 855 - 80k/each. - 4000
4- 1410 - 100k/each - 5000
5- 2170 - 130k/each - 6500
6-3782 - 160k/each - 8000 *has 20
7-6255 - 200k/each -10000 *has 50
8-8708- 300k/each - 15000 *has 80
9-14115- 400k/each - 20000 *has 150
10-19830-500k/each - 25000*has 300
====
Oasises (min amt of cats to take)
1-5
2-10
3-25
4-50
5-75
6-100
7-200
8-400
9-500
====
Remember that each unit can carry a certain amount if resources per unit, this is called overload in the specs.
Inf 80, cav 100, arch 40, cat 40
So if you need to transport 800 of each resource that is 3200 total to move. To do this will require 40 inf or 32 cav or 80 arc or cats.
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Oasises
Here is the output from lvl 0 to lvl 9, please check it.
0
100
200
350
550
850
1250
1900
2700
3700
This is a list of resource building level to resources produced an hour
0 6
1 15
2 26
3 42
4 59
5 85
6 125
7 168
8 230
9 319
10 420
11 560
12 712
13 891
14 1079
15 1280
16 1500
17 1820
18 2080
19 2400
20 2695
HUNTING
U should hunt all ur troops wen u hunt. Tha outcome of ur hunt depends on how many troops u send hunting and wut type of troops are in tha hunts and ur fortune skill. Wen u hunt u should split up ur troops. Send all tha cats and archers in one hunt and all tha foots and horses in another hunt. Harvest ur hunt in 8-12 hours for best outcome. And u should hunt at a level 9 stone or iron oasis. Sum ppl will say that tha level of tha oasis duznt matter. They are lying. We hav tested it and proved it many times that tha level duz matter. And u should hunt sumwhere that u think nobody has hunted in a week or more
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Scouting
"Several" 0~9
"One or two dozen" 10~24
"Dozens" 25~49
"Scores" 50~99
"One or two hundred" 100~249
"Several hundred" 250~499
"Hundred" 500~999
"One or two thousand" 1000~2499
"Several thousand" 2500~4999
"Thousands" 5000~9999
"Over 100 hundred" >=10000
====
Lvl Req Branch Oasises Forts
1 0 0 1 0
2 200 0 1 0
3 630 0 2 0
4 1150-nugget 1 2 1
5 2k 1 3 1
6 3.6k 1 3 1
7 6.5k-nug-gem. 2 4 2
8 11.5k 2 4 2
9 20k 2 5 2
10 35k-gem-med 3 5 3
11 65k 3 6 3
12 115k 3 6 3
13 200k-med-scep 4 7 4
14 360k 4 7 4
15 650k 4 8 4
16 1.15M-3scep 5 8 5
17 2M 5 9 5
18 3.6M 5 9 5
19 6.5M-2scp-2crwn 6 10 6
20 11.5M-4scp-4Crn 6 10 6
====
Lvl 10 Turrets Can Kill
255/76/306/85 per turret per round
Lvl 10 Traps Can Kill
120/36/144/40 per trap per round
====
This is the amount of money you need for each tech and it's level
Woodcutting/Digging/Smelting
1-1000
2-1900
3-3600
4-6900
5-13000
6-24800
7-47000
8-89400
9-169800
10-322700
Planting/Shooting/turret/trap
1-1000
2-2000
3-4000
4-8000
5-16000
6-32000
7-64000
8-128000
9-256000
10-512000
Scout/March/Attack/Defensive
1-1000
2-1800
3-3200
4-5800
5-10500
6-18900
7-34000
8-61200
9-110200
10-198400
Thanks to Mightyduck and Nannykins
OWNSTER11-S11/S118
OWNSTER15-S27
OWNSTER39-S112
OWNSTER50-S50
Need some help? Want a good guide? Or maybe you wanna help some new players?
Read or use this guide! One of Haypis most viewed not by admin, support, mod or an expert!
http://haypi.com/forum/viewtopic.php?f=59&t=7312&p=83649#p83649