All Guides in ONE
There are a number of simple questions that newer players seem to ask. ill try to answer some of thoses here.
ill also try and do my best to answer some of the harder questions. (if you want something added plz say so)
General title-
is found in general
u can also see it by going to the map. (0 on map means lvl 1)
How do I change my name-
To change your name from ha_a####### do tasks 1,2,3,4 then a new task will appear (task 5) it let's you change your name.
What server am i on-
to check your server go to
1)general
2) management
3) scroll to the bottom and it will tell you your server
How do i get more people (in my city)-
upgrade your main building to make more people per hour
how do i refer someone-
you can refer someone when you change your name from ha_a#######
after you change it you are unable to refer anybody. Also asking for refers is against the rules and you will be muted if you continue to ask ha_a######
How to join an alliance-
go to alliance - request to join an alliance - and type the name of the alliance that you wish to join
How do get money-
1) save your daily gifts
2) sell your resources
3) sell your other treasures
How do i hunt-
go to a space on the map that has an oasis on it - click it - and click hunt
how do i get treasure from hunts-
treasure- # of troops (inf)- how long to hunt-
nugget 5000 90 hours
gem 10000 90
medal 30000 90
septa 100000 90
crown 250000 90
lvl 15 gear-
sword 50000 90
armor 50000 90
horse 50000 90
manual 100000 90
lvl 10 ring 20000 60
lvl 10 chest / key 125000 90
(these #'s are not exact and you may not get these treasures)
PS: hunting is also based on if the oasis your hunting has been hunted lately by another player
how do you steal a city-
to steal a city you need to get its loyalty down to 0
you cant take a main city
you can only attack a player 5 times a day so you will need help stealing a city... have a friend get the loyalty to 50 and then you can use your attacks to steal it.
you get a new city slot every time that you raise your lvl using treasure
What is shooting skill-
Shooting is how far away your troops can attack from.
SHOOTING RANGE
To determine the shooting range of an enemy send 1 cav tor inf and look at the field length.
Field Length Shooting Tech level
1100 0
1116 1
1132 2
1148 3
1164 4
1180 5
1196 6
1212 7
1228 8
1244 9
1260 10
1300 Lvl 9 turrets
1350 Lvl 10 turrets
And this one is for the range of cats and turrets. Their range is field length minus 300.
catapults
Field length Level Shooting
1100 0 800
1116 1. 816
1132 2. 832
1148 3. 848
1164 4. 864
1180 5. 880
1196 6. 896
1212 7. 921
1228 8. 928
1244 9. 944
1260 10. 960
Turrets
Field length Level shooting
900 1 600
950 2 650
1000 3 700
1050 4 750
1100 5 800
1150 6 850
1200 7 900
1250 8 950
1300 9 1000
1350 10 1050
During battle select a unit and read field length.
This is useful to determine if you will be able to take out enemy turrets or catapults when you are attacking or being attacked.
If your shooting tech is lvl 5 your field length will be 1180 when you\\\\'re attacking with catapults.
If the field length that you are attacking is higher than 1180(your number) then you know the enemy will hit you at a farther distance then you can attack from.
You can tell the enemy turrets or catapult attack distance by the field length but only if it's greater than your field len
What is the benifit of an alliance:
alliances can help with---
1) information/guides about the game
2) higher alliances can help to protect you
3) alliances are fun for the reason that you get to be part of a family that helps each other to grow and prosper
4) some alliances can help you to get treasure
What should you upgrade first-
i would suggest upgrading your resource fields to lvl 10
then building an army of about 500 cats (catipults) so you can take oasis's
This guide made by BroBot2.2 s43
what do oasis's do-
oasis's give you extra resources per hour
lvl---
1) 100
2) 200
3) 350
4) 550
5) 850
6) 1250
7) 1900
8) 2700
9) 3700
10) 5000 (lvl 10's are very rare)
troops needed to take oasis's-
lvl- #of catipults-
1) 5
2) 10
3) 25
4) 50
5) 75
6) 100
7) 200
8) 400
9) 500
10) I'm not sure (if you know plz post)
What techs should i upgrade-
thes are just MY opinions -
1) shooting
2) scouting
3) all resource fields to lvl 5 (you can get the crop tech higher than 5 its the most importand once you have a big army)
4) turret
5) march
6) attack
7) defence
(these are listed in order of importance)
How do i get treasure-
1) you can save up your money and buy one at the market
2) you can use coins to get treasure
nugget- 10 coins
gem- 24 coins
medal- 40 coins
septa- 80 coins
crown- 200 coins
What is pvp-
Pvp is a separate competition not related to your normal account. You start in a new server at lvl 1, but you get 300 coins to help you lvl up faster.
By winning pvp you can receive prizes like iPads/iPhones/iPods, gift cards, or coins for your main account.
does attacking a fort and winning give you prestige-
you recieve no prestige from forts or oasis's
what do you get from owning a fort-
forts give 20 money per hour times the lvl of the fort
what do i need to take a fort-
lvl of fort- # of catipults needed
1) 250
2) 500
3) 800
4) 1300
5) 2000
6) 3600
7) 6000
8) 9000
9) 13000
10) 18000
What is VIP-
VIP is a title that you get by using coins
10 coins - 1 week
30 coins - 1 month
120 coins - 6 months
200 coins - 1 year
With VIP you get 3 upgrade slots in all categorys (tech, resource fields, army)
VIP also takes away the 15 second wait rime on chat
What is commanding troops-
by commanding your troops in batlle it gives you an advantage if you know what your doing-
my strategy is as follows-
make all troops wait and let the enemy troops advance. Then you take out there cavs, then cats, then arch ,and finally inf
this has always worked well for me.
This is the genetic form of commanding that I was sent- (this is from Karmaboy)
As many know, troop speed increases by 1% per point in speed, but many don't know how to figure out movement per turn. The formula for this looks like:
Unit
So if all of that is maxed, it looks like this using an archer:
125*(1+(1+.15+.30+.30)) = 343
This means you can get 175% added to each units speed for a maximum of:
Inf- 412
Cav- 825
Arc- 343
Cat- 137
You can get these results by multiplying each speed by 1+ the added total of manual+horse+marching tech+attribute.
Now, you get 2% bonus to range per range tech level and ALL units are affected by range. So each units range looks like this:
Inf- 25-30
Cav- 40-48
Arc- 600-720
Cat- 800-960
Turrets- 600-1050
Traps- 20(not sure if affected by range, but if so, 20-24, meh)+10 per level if I remember right.
Some say that turrets are also affected by range, but I haven't seen any evidence validating this. Turrets start with a range of 600 and increase by 50 in range per turret level, for a max of 1050.
Why tell all of this? Lol. There's a threat range per unit that many don't take into account, causing a lot of discredit to certain units (cougharcherscough).
To get each units threat range, take their movement per turn and add it to their range.
Remember that a unit with faster speed will always hit first (aka an archer against a cat) unless the cat ismt in their threat range and when speed is TIED between two units attacking each other, the defender ALWAYS hits first.
Each units THREAT RANGE, from minimum to maximum, looks like this:
Inf: 175-442
Cav: 340-873
Arc: 725-1063
Cat: 850-1097
You must notice the overlap. By this I mean that occasionally inf will move further than cav, cav hitting cats with no hit on them, and archers hitting cats bc of speed priority.
Each field is determined by highest range + range tech + 300. This includes turrets. So the biggest field will come from the defender having lv 10 turrets. The minimum to maximum field range per unit, if there\\\\'s nothing with a higher range on the field, is:
Inf: 325-330
Cav: 340-348
Arc: 900-1020
Cat: 1100-1260
Turrets: 900-1350
The defenders traps will be obnoxiously spread out if there are no ranged units on the field, like no turrets, cats, or archers.
To determine how many turns it takes your units to hit theirs, take the field range and subtract your threat range and if theyre moving, their move, from the field range until you hit them.
Be weary of their units moving forward right before you hit. If their unit has higher speed, they will hit first. Also, be weary of the end of your threat range and the end of theirs.
Meaning you can miss and they can hit, even if your speed is higher.
Not sure if this is still true, but used to, if you miss with your move+range and have higher speed, they could still hit you first if you end in their great range.
Of course we all know that if a unit retreats before getting hit, you likely won't hit them. Like a cat retreating from a cav. Even though the cav may have way more than enough speed and range to hit a cat, they CANNOT hit a retreating cat. Archers have difficulty hitting retreating cats too.
What is a mute-
Mutes are given when a player is disrespectful in chat. Experts are the only players able to mute.
The chat rules are as follows:
Do NOT post derogatory, vulgar or otherwise offensive words, comments, emoji or foreign links in any chat at any time.
Language which is deemed offensive including but not limited to illegal, harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, hateful, sexually explicit, or racially/ethnically offensive or otherwise objectionable is prohibited.
Follow these and you won't have trouble with mutes.
What is a ban from chat-
if you are muted 4 times in 1 month you are banned from chat.
What is an expert and why would I want to be one:
Experts are most knowledgeable players in the server. Experts are chosen by nominations and what support/other experts see in chat. If you nominate yourself you are disqualified from being expert.
As an experts you are always VIP, you receive 10 coins a day, and you have the power to mute players breaking chat rules.
NEW UPDATE INFO-
With the new update you are able to do a few new things...
1) after you update Haypi you must reinstall the game to get the market to work correctly.
2) gold and silver chests were also added. These new chests give GREAT items like gems medals and septas (you can even get coins) but require coins to open.
3) the switch server option under -general- -management- -scroll all the way down- is not yet operational. I'm guessing it will work after the next update.
4) you can now ENHANCE items (swords, armor, horse, manual) this makes the item worth more to npc but you are unable to sell the item you enhance in the market. By enhancing the item it will make it more powerful too. I enhanced a lvl 10 ring to enhance lvl 5 and now at any time I can sell it to npc for 74k.
5) LET'S ALL THANK HAYPI FOR THIS GREAT UPDATE
Thats about it. I hope this helps. If you have anymore questions or coments feel free to ask them/post them here.
This guide was made by BroBot2.2 of s43 enjoy
