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Tim's Haypi Guide Letter Format Part 3

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Tl1ll1M

Newbie

Posts: 24

Joined: Sun May 20, 2012 7:39 pm

Post Thu Jun 21, 2012 10:45 pm

Tim's Haypi Guide Letter Format Part 3

ALLIANCES
Alliances are very useful for a variety of reasons. They are useful for making friends that will help u if u need it, you can now talk on AC (alliance chat), people post coords of troops that were left out in AC, and you are able to donate in order to help your alliance succeed in the alliance mines and gain honor. Your rank in donations determines how much honor u gain per hr while your alliance has a mine. The top donater may be gaining over 10x the honor of the bottom donater.

Alliances sometimes go to war with each other, and during this time there are usually no rules. So here are a few tricks to use:

Sub stealing: to steal a sub, u must either attack the sub 5 times right before and 5 times right after daily gift, or you must ask another alliance member to help you with the 10 attacks.

Cropping: take all of their oasis until they starve, then attack their troops

Pinning: this is usually done with alts (alternate accounts) which may be illegal, but to pin u just send 1 cat to someone in the enemy alliance that is hours away. This will not allow them to transport/sell resources in that city and will let u track the sub if it is warped.

Clogging:this is done right after you steal someones sub city. Have an alliance member leave the alliance and you knock one of his subs loyalty down to 10. Make sure that it is a very bad(newly created) sub and has no crop in it. Then, he rejoins the alliance and warps(moves his city) right next to the guy u just stole a city from. He takes all of the enemys oasis and forts to get his attention. The enemy will most likely attack the sub with his whole army out of anger. He will unexpectedly take the sub and all his troops will starve. He will also be stuck with a sub that is much worse than the one he previously had.

ALLIANCE MINE WARS
The suggested amount of catapults used to take over mines are:

Level 1: 6,000
Level 2: 10,000
Level 3: 14,000
Level 4: 20,000
Level 5: 25,000

The mine wars are different from other battles in that all the stats are at 0. This makes cavalry much less useful because they rely on speed, which they dont have anymore. Catapults are the only troop that most alliances use, except for blockers. Only 1 of each other troop is necessary to block, but most alliances go with 1001 just to make their alliance seem larger when beginner alliances scout them.

All alliance leaders should remember to always collect their daily alliance gift(which doubles in size when the alliance has occupied a mine forthe past 12 hours). Send a letter to the alliance telling all members that if the mine is attacked and all vices are offline, they should MOVE THE CATS FORWARD!!! Even if you are outnumbered, this may allow you to win the battle. It will also make the enemy takes losses and gain less prestige if you are badly outnumbered.

Develop a plan with vices and tell them what to do if you are offline and the mine is attacked; are you the alliance that will fight, or will you play it safe and retreat? Remember that once you have a mine occupied for two days straight, u will start gaining only half the prestige you were before. After four days you will no longer gain any prestige.

nstead of abandoning the mine and reoccupying it and losing catapults, many alliances have a different alliance run from an alt that will take the mine and then give it back. I dont know what support thinks about this, but ive never heard that it is illegal.

Here is one trick that can be used in the alliance mines: First, your alliance has to be the largest army in the mines (or the largest army that is going for that level mine). Recall all of your troops from the mine, except for 999 cats. Then immediately dispatch your army to the mine. Repeat this until an alliance attacks. Since you have 999 cats there, they must be attacking with a decent number of cats, and will only see 0-1000 until your troops arrive at the mine just minutes before theirs. This is a great way to pass another alliance in the rankings or trick an enemy alliance into attacking you. But it might make some people mad at you, just be ready for that if you use this tactic.

Thanks for reading the guide; please post a comment or reply, ESPECIALLY if you didnt like it, because i want feedback. Using these tips i have reached rank 16 on s95 with over 1.5 million pp using a total of 0 coins. Hope you learned something useful!
Last edited by Tl1ll1M on Fri Jun 22, 2012 11:57 pm, edited 1 time in total.
TlIIllIM s95
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Taem96

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Conqueror

Posts: 922

Joined: Sat Sep 18, 2010 12:37 pm

Location: Server 13

Post Thu Jun 21, 2012 11:50 pm

Re: Tim's Haypi Guide Letter Format Part 3

This seems like a very thorough and in depth look at the ins and puts of the game. No doubt this could be a very valuable resource, but it's too hard to read. I couldn't make it past midway through the second part.

Might I suggest using the bbc code to help differentiate sections and highlight main points/topics? Also spaces in between paragraphs do wonders for my eyes as I always visit these forums on my iPhone.

The codes may be automatically input using the tool bar above the entry box, and more elegant and personalized code may be found in the forums guide which is stickied in general discussion.

Keep up the good work!
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