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Reward system

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Carath63

Beginner

Posts: 46

Joined: Wed Mar 02, 2011 12:53 pm

Post Thu Jun 28, 2012 12:14 pm

Reward system

It may be too late for this, unless there is a completely new Haypi Dragon, but I think Haypi Dragon would be a better game if the rewards system more closely matched something like Dungeons & Dragons.

As with Haypi Dragon, the amount of experience you need to level up your character increases dramatically the higher level you are. There are two differences, though. In D&D, as you level up your attributes increase more dramatically, allowing you to take on more dangerous challenges. Second, these challenges provide experience commensurate with their difficulty.

I recently leveled up my Roco from 34 to 35. I got 1MP, 9ATK, 4DEF, and 49HP. 1MP out of the 227 I already had is less than 0.5%. 9ATK was an increase of 2%, as was the DEF increase. This doesn't help much when you start facing dragons that do 1K+ damage per hit. To get to level 36 I need 377K experience, but once you have played the new levels once, the most exp you get in a battle is 200, which isn't much more than the 40 I get for challenging leshy in world 1.

The game would be a lot more interesting a lot longer if rewards and experience requirements were better matched.
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RO-5ELiTE

User avatar

Conqueror

Posts: 1014

Joined: Wed Oct 13, 2010 5:33 pm

Location: USA California

Post Thu Jun 28, 2012 4:17 pm

Re: Reward system

Carath63 wrote:It may be too late for this, unless there is a completely new Haypi Dragon, but I think Haypi Dragon would be a better game if the rewards system more closely matched something like Dungeons & Dragons.

As with Haypi Dragon, the amount of experience you need to level up your character increases dramatically the higher level you are. There are two differences, though. In D&D, as you level up your attributes increase more dramatically, allowing you to take on more dangerous challenges. Second, these challenges provide experience commensurate with their difficulty.

I recently leveled up my Roco from 34 to 35. I got 1MP, 9ATK, 4DEF, and 49HP. 1MP out of the 227 I already had is less than 0.5%. 9ATK was an increase of 2%, as was the DEF increase. This doesn't help much when you start facing dragons that do 1K+ damage per hit. To get to level 36 I need 377K experience, but once you have played the new levels once, the most exp you get in a battle is 200, which isn't much more than the 40 I get for challenging leshy in world 1.

The game would be a lot more interesting a lot longer if rewards and experience requirements were better matched.


I think you should leave Dungeons & Dragons alone.

Haypi has it under control ;)
-Haypi Dragons - S2 = S101 - RO-5ELiTE - Activity = (Off)
-Clash of Clans - Ro - Activity = (24/7)

Haypi Dragons Support:
dragonsupport@haypi.com

-My YouTube Channel:
http://www.youtube.com/user/RO5ELiTE?feature=mhee

Ro ;)

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