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Suggestions

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Barakhav

Newbie

Posts: 11

Joined: Sun May 13, 2012 1:27 pm

Post Sun May 13, 2012 8:33 pm

Suggestions

Hello,

As a player in your game and a software developer I suggest these modifications:
* PVP will also include an assement of a player's strengeth as follows:
- Low
- Medium
- High
- Master
(name them as you want)
and when you play pvp you can choose which player you would want to fight - a Low, Medium... so on. that why when haypi pair up a room it will do it when for example one low player chosen to fight a high player and one high player chosen to fight a low player. that way pvp will give more chance for all of us.

* PVP will give dragon and player xp : in pvp we still fight and there is no reason that a us players will play for noting since the honor that we get is really low and the game time and effort we put can go above normal pve games, so I think a good reason would be to give a player and dragon experince like this:
given honor * (10 * (dragon level /10))
that way if a level 30 dragon wins 10 honor points - he gets 300 player and dragon xp so he can advance.

* Explore should give your more dragon xp - for example, putting your dragon in 4 hours of training give u 2000 xp pts while putting it in 4 hours of explore will give u less then 1000 usually. while the dragon is exploring your cant play with it there for you can hardly receive gifts - if you give a bit more dragon xp the exploring system would be worth a while and players will use it more often.

* PVE cool down time - the cool down should be more friendly and boss related instead of 2 hours for almost every boss.

* and last but most important, before resetting a server of forcing an update, notify the players, even 10 min's before, so it won't kill our game play.

since I play daily I tend to tell other people about my ideas and most of them think they would give the game a more fun experience which it lacks now.
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support87

Elite

Posts: 221

Joined: Wed Mar 21, 2012 9:02 am

Post Fri May 18, 2012 6:54 am

Re: Suggestions

Thank you for your suggestion, we will discuss this with our colleagues.
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314159

Citizen

Posts: 126

Joined: Sat May 05, 2012 1:40 am

Post Sun May 20, 2012 4:53 pm

Re: Suggestions

I strongly support that the boss CD be different for each boss because as more people start to play, and more people start to coin, or go really far in the game, the lower level people will struggle with 3-30, 4-20, and now... 4-45 while the stronger people will do 5-45 and 6-45. If we have a separate boss CD, it may help out the lower levellers with their bosses.
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Superg123

Beginner

Posts: 46

Joined: Wed Apr 25, 2012 3:34 am

Post Sun May 20, 2012 5:28 pm

Re: Suggestions

I support all of these suggestions. Also the pvp xp would make more people play pvp bc I quit playing pvp about a month ago bc there is no point in my opinion.
Haypi Dragon: Superg
    -LVL 37 Lava
    -LVL 28 Angelo
    -LVL 24 Crystal
    -LVL 17 Leshy
    -LVL 15 Roco

Sever 5
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Lincolnmkz

Newbie

Posts: 4

Joined: Mon Jul 02, 2012 12:12 am

Post Tue Jul 03, 2012 10:59 pm

Re: Suggestions

There should be a betting system in pvp, or a way to trade stones, and other items, and less level by level, you should be free to roam around, and not have to (as an example) finish Forbidden Island to get the Volcano...Those are my suggestions :P
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Lincolnmkz

Newbie

Posts: 4

Joined: Mon Jul 02, 2012 12:12 am

Post Wed Jul 04, 2012 12:47 am

Re: Suggestions

I agree seperate Cold Down each boss, you should also be able to log into a different haypi game with the same ID!
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BonJovi82

Beginner

Posts: 37

Joined: Fri Feb 04, 2011 3:41 am

Post Wed Jul 04, 2012 4:30 am

Re: Suggestions

Lincolnmkz wrote:There should be a betting system in pvp, or a way to trade stones, and other items, and less level by level, you should be free to roam around, and not have to (as an example) finish Forbidden Island to get the Volcano...Those are my suggestions :P


I don't think trading stones and other items bc that would ruin the excitement of trying to get stuff on your own, if you could just buy everything yes it would be easier but also cheap for rich players to get everything and let poor people get nothing.. For example a coin user would just keep buying coins to train and bulk up their dragons while non coin users couldnt do that, I think not having a market allows lower levels (not coin user) catch up to high levels with maybe better stones they got on their own vs havin no competition against one that could buy all his..

Also I think it would be a decent idea to let people roam between scenes but still have to go through the level starting with 1,2,3,4 etc bc if I was lvl 20 stuck on lvl 5-15 and couldnt survive due to low level I think you should be able to try 6-1 to see if you can find some skills or techniques to beat that level to get some exp to grow some levels and return to world 5 to finish after you leveled up, but the problem with that is I don't think you should have boss 6 unlocked and not boss 5 so In order to get boss 6 you must have world 5 completed.
BonJovi82 player lvl 37
Roco 40
Crystal 35
Leshy 32
Lava 32
Angelo 32
Devil 34
Eggshell 40

Lvl 19 in haypi kingdom
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Lincolnmkz

Newbie

Posts: 4

Joined: Mon Jul 02, 2012 12:12 am

Post Thu Jul 05, 2012 4:06 am

Re: Suggestions

If there is no market, there should be better rewards, I totally agree on the boss thing though, and betting in pvp would be fun, you should have a seperate pvp for bets
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skarburst

User avatar

Beginner

Posts: 41

Joined: Mon Jul 09, 2012 6:45 pm

Post Mon Jul 09, 2012 7:22 pm

Re: Suggestions

I AGREE WITH EVERY ONE OF THESE SO FAR WE NEED THESE CHANGES SO HAYPI DOESNT LOSE US(THE SUPPORTERS)
skarburst (s3)
Player 33
Lava36
Devil33
Server3(yes thats my username) (s29)
First to have eggshell on android version(september 21 2012)
all dragons, main devil 30 so far

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