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s2 is becoming dead and pvp issues is part cause :(

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MsKittycat

Citizen

Posts: 97

Joined: Sat Feb 25, 2012 4:58 pm

Post Tue May 29, 2012 4:01 pm

s2 is becoming dead and pvp issues is part cause :(

Hi s2 is becoming a dead server . Daily pvp is empty not even one match. Having us be first server max to 40 then do nothing to entertain high lvls is ridiculous. There is no mention of removing the cap ??? Y not ?? Its upsetting to put time and effort for nothing in return in the long run. Also pvp dc's and battle overtime all caused by haypi is ridiculous to get deducted points for. There's rarely a smooth match of all 8 players in at one time. 9 times out of 10 there's at least 1 dc upon entry and 2-3 follow during match lags freezes etc. then to look at rank drop significantly is crazy. After all this time, y wouldn't u have this figured out by now. Another issue is who starts first? When all are same agil stone. It's seems random , howevor do 5+ matches in a row and ull see many times the same start first. How can a lower lvl drag, lower lvl player, overall lower stones(I.e. may not have oranges at all vs one who has 3/4 while both/many if teams have same agil) still go first repeatedly . Pvp is a huge factor on y we play this game , please make it a priority at least to work on it. this update needs improvement in pvp or many will leave .
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life321123

User avatar

Marquis

Posts: 316

Joined: Sat Mar 10, 2012 10:23 am

Location: Somewhere not Nowhere

Post Tue May 29, 2012 5:37 pm

Re: s2 is becoming dead and pvp issues is part cause :(

Agreed but a bit exaggerated... :D
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=:|Haypi Dragon Slayer|:=
waiting for an update...
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death123321 --->SERVER 2
life321123 --->SERVER 29
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Icicle101

Beginner

Posts: 63

Joined: Tue May 29, 2012 2:35 pm

Post Wed May 30, 2012 7:22 am

Re: s2 is becoming dead and pvp issues is part cause :(

MsKittycat wrote:Hi s2 is becoming a dead server . Daily pvp is empty not even one match. Having us be first server max to 40 then do nothing to entertain high lvls is ridiculous. There is no mention of removing the cap ??? Y not ?? Its upsetting to put time and effort for nothing in return in the long run. Also pvp dc's and battle overtime all caused by haypi is ridiculous to get deducted points for. There's rarely a smooth match of all 8 players in at one time. 9 times out of 10 there's at least 1 dc upon entry and 2-3 follow during match lags freezes etc. then to look at rank drop significantly is crazy. After all this time, y wouldn't u have this figured out by now. Another issue is who starts first? When all are same agil stone. It's seems random , howevor do 5+ matches in a row and ull see many times the same start first. How can a lower lvl drag, lower lvl player, overall lower stones(I.e. may not have oranges at all vs one who has 3/4 while both/many if teams have same agil) still go first repeatedly . Pvp is a huge factor on y we play this game , please make it a priority at least to work on it. this update needs improvement in pvp or many will leave .

I have an idea how bout bots when there is no one playing :) just a suggestion ;)
LAVA LVL35
server 3, iciclemaker101

If u do not like my opinion don't read it ;)
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_SICKNESS_

User avatar

Citizen

Posts: 141

Joined: Fri May 18, 2012 9:35 pm

Location: Server 9

Post Wed May 30, 2012 5:09 pm

Re: s2 is becoming dead and pvp issues is part cause :(

About those bots Icicle.. bots would not work in Player-versus-Player because people would farm those bots, the idea of PVP and the PVP rank is that it must be earned, not simply farmed.
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Many thanks,
SICK

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