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Wlf, reaper, yodac, and speshil

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Reaper977

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Joined: Mon Feb 14, 2011 5:12 am

Post Tue Feb 15, 2011 9:23 pm

Re: Wlf, reaper, yodac, and speshil

Woah dudes. Hows it goin? I seem to be a bit late of the topic that has my name in it? Lol sorry if i missed anything. Kinda new to the forums, but what going on with the guides? 

Reaper977
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Yodac

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Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Tue Feb 15, 2011 9:43 pm

Re: Wlf, reaper, yodac, and speshil

Nathan05 wrote:anny guide written by nathan01/nathan05 credit goes to me>>>>

credit will go where it needs to go, nathan. so long as someone volonteers to do that tedious job
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

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Vayneglory wrote: Post count doesn't matter, quit bragging about it
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Nathan05

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King

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Joined: Wed Oct 20, 2010 4:41 pm

Post Tue Feb 15, 2011 10:27 pm

Re: Wlf, reaper, yodac, and speshil

woah thats a tedious job i may have to become inactive on the forums to avoid it lol ;)
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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Yodac

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Warlord

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Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Wed Feb 16, 2011 2:21 am

Re: Wlf, reaper, yodac, and speshil

Adios!
lol
jk
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

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Vayneglory wrote: Post count doesn't matter, quit bragging about it
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Samuel96

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Posts: 5

Joined: Mon Jul 05, 2010 6:02 pm

Post Sun Feb 20, 2011 11:54 pm

Re: Wlf, reaper, yodac, and speshil

So what's happening?
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Samuel96

Newbie

Posts: 5

Joined: Mon Jul 05, 2010 6:02 pm

Post Thu Feb 24, 2011 2:53 pm

Re: Wlf, reaper, yodac, and speshil

Hints n Tips Part 1

If you haven\\\'t already been doing so, now is the time to upgrade your main. It\\\'ll give you tons of prestige. Just upgrading your main in itself can push you to nearly lv4. You\\\'ll need to upgrade your warehouse so you can get te resources for this.

Damage rounds. This said, the minimum number of units you can kill will always be 1. That also said, 1 archer will kill 1 cav, inf, and even 1 cat if played right. Lv 1 oasis\\\'s are easier to get than you think. So getting 1 cat, 1 archer, and 3 cavs is enough for a lv1 oasis.

Remember that main bldg decreases time to upgrade. INCLUDING techs!!!!!!!!

If your main and warehouse are sufficient for you or going really slow, barracks decrease troop train time by 4% per level. You may not think that\\\'s important, but that adds up to 80% at max.

You get prestige for hunting, building resources, and building traps/turrets, but none of those are enough to build prestige significantly. Traps/turrets at high levels can be.

Prestige only rounds with the final number. Meaning say training 1 troop you get 2.9 prestige, that\\\'ll round to 3, but training several will only round up the final number. That .1 will add up. Especially if it\\\'s multiplied say 599 times or 249 times.

You can scout higher levels f your scout is of higher level.

Putting nickel and dime points in attack won\\\'t help you much. You only get a .5% bonus per point. Speed is 1%. so for each point, cavalry get 3 points of speed.

Everything goes by speed, but not necessarily the players speed. A catapult will NEVER attack before a cavalry.

People like to ask what the best setup to build is....each one has a big advantage and disadvantage....

-Cats are powerful, but slower than molasses eaten by a half dead snail in a freezer. They have a 50% disadvantage against cavalry.

-Archers are fast and cheap with range, but aren\\\'t powerful and could get slaughtered by yarn... If an archer oversteps a catapult or turrets range advantage on them(where the archer can now hit them), the archer will attack first. Making them HIGHLY useful against turrets. In large numbers of course. Turrets aren\\\'t going to be highly used in pvp except by paying customers.

-Cavs have tons of badass stats, highest health, highest defense, highest speed, second highest attack. However, if ranged units can delay your movement enough to move forward a few, they can retreat right before impact and the cavs won\\\'t be able to hit them until the back row bc of their horrible range.

-infantry are used for hunting, blocking for ranged, and running into traps.

Even though traps do speed damage, cavalry are worth 4 while infantry only 1, you\\\'ll lose double the prestige using cav to knockout traps. Against lower levels, this will soak up a ton of your prestige gain. The lower their level, the more likely you should bring infantry for traps. If they\\\'re a higher level and you\\\'re not sure if they\\\'re offline, cavs are better if you\\\'re using cav army. If you\\\'re using a cat army, use infantry only for traps.

Forts recover 2000 resources times fort level of resources per hour. They also gains an odd hundred per lv of infantry per hour. Ex. 100 inf/hr for lv1 and 300inf/hr for lv2. I haven\\\'t tested that completely, but nobody has countered this idea. Traps/ turrets for forts only come back during server maintenance and when players resign them.

For those coming out of protection...

To prevent farming. Max your cranny, make sure your crop oasis\\\'s are either really close or really spread out. I like to put a cat or two in my oasis\\\'s during pvp so that I gain prestige. ALWAYS keep troops on hunt unless you\\\'re about to attack. Keep your resources under your cranny when you go offline. In addition, if you keep making turrets/traps for each time they return and they don\\\'t get resources, they\\\'ll only lose troops to do nothing to you. Traps are best if you\\\'re getting cleared a lot as low lv traps will NOT help... Keep track of which city has which oasis.
From imback7560
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Yodac

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Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Tue Sep 20, 2011 3:18 pm

Re: Wlf, reaper, yodac, and speshil

please help find the credit for the "tome"

if you find out who created it, please post it here.
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

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Vayneglory wrote: Post count doesn't matter, quit bragging about it
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Arythy

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Joined: Sun Jan 16, 2011 3:59 am

Location: Haypi Forums, Server 79 and Dragon S2 O.o

Post Tue Sep 20, 2011 10:07 pm

Re: Wlf, reaper, yodac, and speshil

I actually looked for this topic recently and couldn't find it because it was too long gone. :P
"If you're not confused, you're not paying attention."


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Yodac

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Warlord

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Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Tue Sep 20, 2011 10:20 pm

Re: Wlf, reaper, yodac, and speshil

yeah. thats why i want to know. its obviously someone who isnt active anymore, or else im sure they would be very accredited.
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

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Vayneglory wrote: Post count doesn't matter, quit bragging about it
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Storm55

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Post Thu Sep 29, 2011 7:05 pm

Re: Wlf, reaper, yodac, and speshil

:P
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Fairytales are more than true not cause they tell us that dragons exist but because they tell us that dragons can be beaten

BRAGGING RIGHTS X1


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