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Old "new" cities

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Yoshi1629

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Posts: 7

Joined: Sun Feb 06, 2011 3:19 am

Post Sun Feb 06, 2011 3:30 am

Old "new" cities

I'm not really sure how to do it but it's a suggestion let me know how you feel.
One thing that bothers me alittle bit is that there are hundreds of cities that are not being used(ha_ cities from ppl just trying the game then deleting it). I think that there should be a way to take over or demolish a city that has not been used for a specific amount of time.
I'm not sure how everyone else feels about it just wanted to get a few opinions.
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Yodac

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Warlord

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Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Sun Feb 06, 2011 3:36 am

Re: Old "new" cities

or if there was just a part of the game where if you are still a "ha", then after say, 2 months of innactivity, they are deleted, then that would be better.

i am fairly certain something like this has been suggested before, though.
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Yoshi1629

Newbie

Posts: 7

Joined: Sun Feb 06, 2011 3:19 am

Post Sun Feb 06, 2011 3:42 am

Re: Old "new" cities

Exactly I wrote something to the team in the game and basically they said spend my coins and move my city away from them. The thing I have been doing is attack them and take there resources but you can only do that so much. Idk I've just been thinking. Maybe they can just turn them into oasis type cities that can be used for x amount of time then lost again.
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Nathan05

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King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Sun Feb 06, 2011 2:29 pm

Re: Old "new" cities

theye will be removed from the server by one method or another eventually, but plz just make do fior the time being.

as for turning them into oases/forts. it would mean far too many oases and forts on the map
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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Yoshi1629

Newbie

Posts: 7

Joined: Sun Feb 06, 2011 3:19 am

Post Mon Mar 07, 2011 6:44 am

Re: Old "new" cities

I wasn't saying turn them into oasis but oasis type cities idk exactly how to make it work but it will them more useful even if you could take them over and use them as a branch city then it is lost after like 72 hrs or something idk just a suggestion
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Nathan05

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King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Mon Mar 07, 2011 10:55 am

Re: Old "new" cities

could work almost as a temporary city but being able to occupy them would mean a shift in dynamics as they are main cities that would be occupied, plus whay would happen to the cities after you are kicked out of them?
how do you let people know if your hot cakes are selling well?

Nathan05
S106

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