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battle items and spells

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Patsy

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Joined: Thu Dec 02, 2010 2:02 am

Post Sun Jan 16, 2011 9:28 pm

battle items and spells

well to tip odds in battles might i suggest that players can buy items to help in battles. i.e. like a maybe a heal spell on a unit so that a % come back to fight. or maybe like a weapon that can be equiped with inf. like a new sword that increases their attack by a %. these are just ideas to make battles for interesting. note that these items/spells would be only used a unit type for that one battle. i guess u would buy them in a store so perhaps there would need to be a new building added to the "city".
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Yodac

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Post Sun Jan 16, 2011 9:51 pm

Re: battle items and spells

that takes away from skill in the game. bad idea. the people with the biggest credit cards will be dominating haypi
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Vayneglory wrote: Post count doesn't matter, quit bragging about it
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Patsy

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Posts: 78

Joined: Thu Dec 02, 2010 2:02 am

Post Sun Jan 16, 2011 11:49 pm

Re: battle items and spells

true but there can be limitations such as only being able to use 1 item/spell per attack.
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Yodac

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Post Sun Jan 16, 2011 11:55 pm

Re: battle items and spells

all you need is 1 to win. plus you can attack someone five times, daily.
you also have to remember, the richer person will still win.
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

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Vayneglory wrote: Post count doesn't matter, quit bragging about it
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LIONFURY

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Posts: 12

Joined: Tue May 11, 2010 10:44 pm

Post Mon Jan 17, 2011 2:10 am

Re: battle items and spells

How about you can buy the items with in game money? This system works well with kingdOms at war.
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Yodac

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Post Mon Jan 17, 2011 2:26 am

Re: battle items and spells

i have often thought it would be nice to exchange in game money for coins just like the versa of the other way.
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

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Vayneglory wrote: Post count doesn't matter, quit bragging about it
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LIONFURY

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Posts: 12

Joined: Tue May 11, 2010 10:44 pm

Post Mon Jan 17, 2011 3:04 am

Re: battle items and spells

Yodac wrote:i have often thought it would be nice to exchange in game money for coins just like the versa of the other way.

I've always wanted that too haha
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Yodac

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Location: Yodac LLC, Ohio

Post Mon Jan 17, 2011 3:12 am

Re: battle items and spells

of course, im not sure that had anything to do with this topic at all. lol
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

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Vayneglory wrote: Post count doesn't matter, quit bragging about it
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beatlesfan

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Posts: 436

Joined: Thu May 06, 2010 12:17 am

Post Mon Jan 17, 2011 4:21 pm

Re: battle items and spells

This kinda brings in magic and sorcery, which isn't what the game is about, the game is about armies, and conquering. Also, as others have said, the person with the most money will always win, which would the make the bridge between those that pay and those that don't even greater, and it already is large
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Yodac

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Post Mon Jan 17, 2011 4:31 pm

Re: battle items and spells

it would especially be a large bridge in pvp
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

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Vayneglory wrote: Post count doesn't matter, quit bragging about it
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