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Construction Queue

Is a construction queue something that interests you?

Yes
33
97%
No
1
3%
Doesn't Matter
0
No votes
Don't care
0
No votes
 
Total votes : 34
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Moki

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Joined: Sat Apr 10, 2010 10:10 pm

Location: Denver, NC 28037

Post Sat Apr 10, 2010 10:13 pm

Construction Queue

Just a thought but a function to allow players to set a queue for upgrading buildings would be nice. Not long term but just maybe 24 hours at a time would be good. This would help when creating a new city not having to check it every minute and a half to start something new.
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Vayneglory

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King

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Joined: Wed Mar 17, 2010 2:15 am

Location: Indiana

Post Sat Apr 10, 2010 10:18 pm

Re: Construction Queue

Oh I like it I've always wished I could set up a queue for stuff.
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Moki

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Marquis

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Joined: Sat Apr 10, 2010 10:10 pm

Location: Denver, NC 28037

Post Sat Apr 10, 2010 10:21 pm

Re: Construction Queue

Hey there indirect guildie :) I'm in Pack I :)
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Vayneglory

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Location: Indiana

Post Sat Apr 10, 2010 10:25 pm

Re: Construction Queue

Yep I know I registered you on the site :P
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ShadowOp

Baron

Posts: 222

Joined: Wed Mar 17, 2010 5:08 am

Post Sat Apr 10, 2010 10:49 pm

Re: Construction Queue

Would be nice but here is my questions. Would the resources get eaten as soon as you put them in the queue? And either way would one be able to stop production of something in the queue? And finally when would the prestige be given?

I like the idea I just don't know how to work those things out, maybe you do.
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Moki

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Marquis

Posts: 337

Joined: Sat Apr 10, 2010 10:10 pm

Location: Denver, NC 28037

Post Sun Apr 11, 2010 1:10 am

Re: Construction Queue

I would assume the best way to do it is take the resources when the time comes in the queue giving the prestige then as well. If there is not enough resources at the time production comes then it waits until the resources are available. (or it could kill the queue when resources aren't available)

I would say being able to cancel an item in the queue before in it starts would be fine.

Of course this is just my thoughts on how it should work please leave you own.
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Metalfly

Marquis

Posts: 318

Joined: Wed Mar 17, 2010 5:35 am

Post Sun Apr 11, 2010 1:29 am

Re: Construction Queue

lol this feature would be cool but I can see when it's implemented it will cost coins if you want to cancel or remove a job from queue.

Still, a good idea though.
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MentalTrap

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Newbie

Posts: 20

Joined: Fri Apr 09, 2010 11:03 pm

Location: Lawrence Kansas

Post Sun Apr 11, 2010 11:12 pm

Re: Construction Queue

two thumbs up from me would really help when making a new city or if you have stuff to do and cant check in for several hours
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solaica

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Joined: Sun Apr 04, 2010 8:18 pm

Post Mon Apr 12, 2010 4:32 pm

Re: Construction Queue

That'd be nice. You should only be able to put things in queue when the ressources are available. If anyone thinks there should be costs for cancelling queue tasks, I'd suggest a certain percentage of the ressources.
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Vayneglory

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King

Posts: 3072

Joined: Wed Mar 17, 2010 2:15 am

Location: Indiana

Post Mon Apr 12, 2010 4:35 pm

Re: Construction Queue

I agree Sol, that makes sense. Besides, everyone is complaing there's too many coin only options so that's a great solution to the issue in this case.
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