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Action/Construction SFX

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Redevenz

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Newbie

Posts: 2

Joined: Wed Jul 07, 2010 3:01 am

Location: Bradenville, PA

Post Wed Jul 07, 2010 3:04 am

Action/Construction SFX

Some sound effects for the main menu, clicking, and construction/upgrades of buildings would make the game all more worth while.
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Elited

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Citizen

Posts: 118

Joined: Wed May 05, 2010 3:33 am

Location: Earth

Post Wed Jul 07, 2010 4:41 am

Re: Action/Construction SFX

Sound isn't as important as the actual gameplay. It is an ok idea I suppose but it probably won't be applied.
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Bloodwolf

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Baron

Posts: 153

Joined: Mon May 17, 2010 5:55 am

Location: Alabama

Post Wed Jul 07, 2010 11:11 am

Re: Action/Construction SFX

it is a good idea but ppl have said this befor even i have said something about it
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Power To The Pack
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Sameh

Banned

Posts: 449

Joined: Sun Jun 06, 2010 9:54 pm

Location: United Kingdom

Post Wed Jul 07, 2010 12:04 pm

Re: Action/Construction SFX

It's not really necessary though.
You could just play music from the iPod's library
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The Horsemen Cometh
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08pearsj

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Baron

Posts: 183

Joined: Mon Jul 05, 2010 3:53 pm

Post Wed Jul 07, 2010 2:05 pm

Re: Action/Construction SFX

As cool as it would be.. I don't think I (or many people like me) would use it simply because it drains more battery which I already don't have enough of to get through the day playing this game. I have my phone in my hand playing this game almost all day (and that includes the time I spend at work). I already dim the backlight on my phone to almost maximum lol.
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gabessdsp

Newbie

Posts: 18

Joined: Sat Apr 03, 2010 3:47 am

Post Wed Jul 07, 2010 2:22 pm

Re: Action/Construction SFX

This would be great as I find it annoying the game has no sounds. And sound Alerts would be amazing! :D

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08pearsj

User avatar

Baron

Posts: 183

Joined: Mon Jul 05, 2010 3:53 pm

Post Wed Jul 07, 2010 2:25 pm

Re: Action/Construction SFX

I certainly would have to agree with alerts of some kind.. Not for useless things but alerts for attacks and what not would be neat.
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