Animated Battles
11 posts
• Page 1 of 2 • 1, 2
This has probobly allready been brought up but in the time inbeetween rounds it would be cool if it showed the troops moving there 2-3 little squares and got to see them attack. Would make battles a tad longer but i allways go back to battle report and animate in my head how the battle would have gone, so it would be easier if we could just see insted of 100 cats just dying.
Re: Animated Battles
That would be cool but at the same time could lag or freeze up do to internet connection or network
Re: Animated Battles
Animated videos would get old after a few battles and there is the matter of the war needing to stay pg
Re: Animated Battles
It would take quiete a bit of programming but maybe you cant toggle on or off animation battles
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Re: Animated Battles
Then you might need to wait for the other player to finish watchin
Re: Animated Battles
Not a full blown battle, just little movments, like in The civ games. And you should be able to toggle it.
Re: Animated Battles
Just like 1 movement like for swords just a raise of swords then back down and boom dead enemy lol
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Re: Animated Battles
An arrow being shot into a guys chest but I'm not sure that's pg
Re: Animated Battles
As I've said countless times before
Shadetale wrote:Haypi has bigger things to worry about then cosmetics right now, like actually improving the game
Shadetale wrote:Everyone is entitled to their opinion, no matter how misguided, misinformed, or misunderstood it may be... :/
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