Sun Sep 16, 2012 9:19 am by JapsBack
ok this thought came off the new treasure system, why don't you guys make a cash per city move alternative? I worked a theory out that could work with it. The amount of cash need to pay is equivelent to coin cash trade, so a branch would be 40k and a main 60k, and the other option as it is, 20coins or 30coins, but because cash is a free alternative a way I worked out to make it a alternative warp worth while is to, so 50k cash warp a branch and 100k to warp a main, reason to this is it'll keep people buying coins and not useing cash but it'll supply players who don't buy coins a fair alternate experience.
What are your thoughts!