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alliance additions

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Awsmrthanu

Newbie

Posts: 24

Joined: Tue Jul 24, 2012 2:54 pm

Post Thu Aug 02, 2012 3:04 am

alliance additions

I think the top 10 donators in an alli should get the same amount of pp per hr as they do honor points , this more donation incentive also they should add an extra lv 1,2,and 3 mine and add an extra tab that shows member activity but can only be accessed by leader/vice (thus preventing spies from leading time zones) it would be very helpfull , also mine attack notifications , also be able to donate troops to an alli like res , also fo the limit of members to raise as u upgrade ur alli ppl and warehouse (for example a lv 5 alli could hold 60 mbers lv 10 could hold 80 ect) also alli should be able to hunt in thier own mine , with any troops not used to occupy they could send to hunt in the mine.I may add some more as I think of it. post some feedback pls I need some more tweaks and ideas :)
Last edited by Awsmrthanu on Sun Aug 05, 2012 10:33 pm, edited 1 time in total.
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Awsmrthanu

Newbie

Posts: 24

Joined: Tue Jul 24, 2012 2:54 pm

Post Thu Aug 02, 2012 4:10 am

Re: alliance additions

side note for troop upgrades ....why not do it like some pc games out there and have soldier gain attack deffence rang and speed and have less crop consumption , by gaining experience , every Time a soldier is in a battle and survives or is healed it is recorded and after x number of battles they get tier 2 upgrade , and x number of battles after that they get tier 3 ect
--> or haypi could make a tech for each soldier type (this would be the preferred option) and u would spend the same amount as u would on crop tech and have 10 smaller tiers in the end max troop tech would be tier 10 and have 1.5 times the original attack deffence speed and range and only consume 75% as much crop as before. thoughts?
Last edited by Awsmrthanu on Thu Aug 02, 2012 5:19 pm, edited 1 time in total.
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JamesKer1

User avatar

Baron

Posts: 292

Joined: Sun May 29, 2011 10:46 pm

Post Thu Aug 02, 2012 1:24 pm

Re: alliance additions

Awsmrthanu wrote:side note for troop upgrades ....why not do it like some pc games out there and have soldier gain attack deffence rang and speed and have less crop consumption , by gaining experience , every Time a soldier is in a battle and survives or is healed it is recorded and after x number of battles they get tier 2 upgrade , and x number of battles after that they get tier 3 ect or haypi could make a tech for each soldier type and u would spend the same amount as u would on crop tech and have 10 smaller tiers in the end max troop tech would be tier 10 and have 1.5 times the original attack deffence speed and range and only consume 75% as much crop as before. thoughts?

But in haypi we have thousands of troops in our armies... Not going to be one to even look through that much. There will have to be a system to make it extremely easy to see what type of troops you have or lost (in war reports)
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Awsmrthanu

Newbie

Posts: 24

Joined: Tue Jul 24, 2012 2:54 pm

Post Thu Aug 02, 2012 5:16 pm

Re: alliance additions

then use the troop tech idea see above :)

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