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Ally/Enemy Configuration

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Jiannnn

Beginner

Posts: 63

Joined: Thu Oct 21, 2010 4:34 pm

Post Tue Dec 13, 2011 9:29 pm

Ally/Enemy Configuration

This would be an extra option within the alliance which the Leader can activate.

it sets the rule for the alliance on what can be done and what cannot, for example:

Allied with: Forum_121
Agreement: Troops out attack [x] (can also set minimum prestige value to restrict rebellish members. :P )
: {suggest more :p I can't think of any more}

Enemy with: Forum_121
Agreement: Subs stealing [x]
: Forts stealing [x] <---- tick boxes
:Oasis Stealing [x]
:All out! (Do everything to make enemy suffer)

This is my base idea... not fully developed yet xD more suggestions please.
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dunlag

Newbie

Posts: 28

Joined: Mon Nov 21, 2011 5:21 pm

Post Tue Dec 13, 2011 11:11 pm

Re: Ally/Enemy Configuration

It maybe easier to make an option for alliance where 2 or more alliances can form a bigger alliance (max maybe 5?), where alliances can not attack members in the other alliances...
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Jiannnn

Beginner

Posts: 63

Joined: Thu Oct 21, 2010 4:34 pm

Post Wed Dec 14, 2011 5:05 pm

Re: Ally/Enemy Configuration

but my point is that the alliance may make allies under certain agreements. my current alliance has a troops out agreement with another alliance which isn't necessarily an ally, but the agreement is attack troops out but not allow cropping or forts taking or sub stealing.
do you get it? :)
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dunlag

Newbie

Posts: 28

Joined: Mon Nov 21, 2011 5:21 pm

Post Wed Dec 14, 2011 6:40 pm

Re: Ally/Enemy Configuration

Yes I understand what you mean, but then there are too possible options for this function. For example: Members of alliance A cannot attack members of alliance B's sub, but they can attack each others main city; on the other hand, both alliances' members can attack each others oasis except crop oasis and forts. If you were to fill out a form with all these options for each alliance you want to ally with, it would be a real pain.

Also, say you're the leader of alliance A and you want to make ally with alliance B, so I imagine you'll go to the alliance building to fill out this form. Then if I'm the leader of alliance B, do I have to do the same by going to the alliance building and fill it out the way exactly like yours? Since there are so many options, what if let's say by accident you checked the option "Crop oasis can not be attacked" while I didn't check this option? Does it mean you can't attack my crop oasis but I can attack yours?

I think your idea is not a bad one because even if you send a letter to every single member saying you're allied with another alliance and list out all the conditions, some people may still break the rules by accident, so it's a good idea for this situation. However, there are still a lot of problems with this idea.
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Jiannnn

Beginner

Posts: 63

Joined: Thu Oct 21, 2010 4:34 pm

Post Wed Dec 14, 2011 6:46 pm

Re: Ally/Enemy Configuration

i understand what you mean and great point your making. but this idea can be further developed...hopefully
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Caladan

User avatar

Veteran

Posts: 629

Joined: Wed May 12, 2010 6:34 pm

Location: At, or nowhere near my computer

Post Thu Dec 15, 2011 7:32 am

Re: Ally/Enemy Configuration

There is already a way to do this. Make it clear in the alliance announcement. If a member disobeys, punish them. Its what makes running an alliance a challenge.
Beware the Artesians!!

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