Please put more forts and higher level oasis across the map
Second I hope the level of oasis can go higher level.
The level cycle of oasis can be:
0 > 3 > 6 > 9 > 12 > 15 > 2 > 5 > 8 > 11 > 14 > 1 > 4 > 7 > 10 > 13 > 0
Caladan wrote:They limit the forts on purpose to encourage more warring. If you want a high level fort you'll have to fight for it and defend it.
As far as the higher level oasis, I think it is just fine like it is. The only useful oasis after about level 6 is a crop oasis anyway.
Caladan wrote:The problem I see with higher level oasis is that it would let everyone have bigger armies. Not entirely a bad thing, until you get cropped. Right now if someone takes all your lvl 9 or 10 oasis, most people still have around an hour before they would starve. Now if everyone had bigger armies because the top oasis produced at, say 6000, when that gets taken away, starves would happen a LOT quicker.
Caladan wrote:The problem I see with higher level oasis is that it would let everyone have bigger armies. Not entirely a bad thing, until you get cropped. Right now if someone takes all your lvl 9 or 10 oasis, most people still have around an hour before they would starve. Now if everyone had bigger armies because the top oasis produced at, say 6000, when that gets taken away, starves would happen a LOT quicker.
Xbeast70X wrote:Isn't your last statement agreeing with your point of the forts how they cause more war? If haypi ups the levels of oasis's, and people get starved quicker, that's gonna start quite a few wars logically
Caladan wrote:
Haha. I actually had thought of that while I was writing it, I just hoped no one else would notice my hypocrisy.![]()
I do think that bigger oasis will lead to quicker starves, which probably would encourage more war. But the losses would also be on a larger scale. I worry that the stakes may be to high for some people and they wouldn't enjoy the game as much. Just my opinion.
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