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Alliance Expansion

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Vayneglory

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King

Posts: 3072

Joined: Wed Mar 17, 2010 2:15 am

Location: Indiana

Post Fri Mar 19, 2010 9:13 pm

Re: Alliance Expansion

An easy solution would be to multiply everything added by 7 and make the coin cost be 35. Players only start with 30 so it really couldn't be abused.

How does that sound?
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zangdar

Newbie

Posts: 15

Joined: Fri Mar 19, 2010 5:47 pm

Post Sat Mar 20, 2010 11:49 am

Re: Alliance Expansion

We all know that 20k ressources is not worth 1 coin :/ no on will pay coin for this lol.
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Justice

Newbie

Posts: 10

Joined: Fri Mar 19, 2010 6:00 pm

Post Sat Mar 20, 2010 1:45 pm

Re: Alliance Expansion

Multiplying by 7 would force players to buy at least 5 coins in order to deposit coins directly into the Alliance Warehouse, although they could trade in coins for resources and deposit the resources into the Alliance Warehouse.

I was thinking of a broader change for coins. Something like instead of getting 30 coins for creating a new account, you get 10 coins at 1st Civilian and 20 coins at 1st Baron.

I like your idea as you currently have it posted and don't want to hijack the thread with discussions of coin abuse that could distract people from the original topic (If I haven't done so already).

Whether coins can be directly deposited into the Alliance Warehouse or whether they must be traded in for resources and the resources deposited into the Alliance Warehouse doesn't matter to me. As for whether coins could speed up the process, I'll wait to hear others arguments.
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Vayneglory

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King

Posts: 3072

Joined: Wed Mar 17, 2010 2:15 am

Location: Indiana

Post Sat Mar 20, 2010 6:47 pm

Re: Alliance Expansion

The coins was one of my orgininal ideas. The way I had it set up you would get more for 5 coins with a direct deposit than you would buying things seperatly.
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Bob834

Beginner

Posts: 39

Joined: Wed Mar 17, 2010 5:07 am

Post Sat Mar 20, 2010 7:20 pm

Re: Alliance Expansion

I would seriously recomend making the requierments ALOT higher. I on my own make close to 4mill resources every day with fort farms so it wouldn't be at all a challenge to upgrade. And with the money, it is hard to come by, but with 50+people working on it only 100k isn't very hard.
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Vayneglory

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King

Posts: 3072

Joined: Wed Mar 17, 2010 2:15 am

Location: Indiana

Post Sat Mar 20, 2010 7:51 pm

Re: Alliance Expansion

As I said it's just a baseline. It's up to the admins to fine tune it and and get it where it needs to be.
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Leigh

Newbie

Posts: 2

Joined: Mon Mar 22, 2010 1:04 pm

Post Tue Mar 23, 2010 11:32 am

Re: Alliance Expansion

100% behind this core idea. Clever way to clear up the marketplace ;)
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Vayneglory

User avatar

King

Posts: 3072

Joined: Wed Mar 17, 2010 2:15 am

Location: Indiana

Post Fri Apr 09, 2010 6:20 am

Re: Alliance Expansion

Kinda a necropost but I'm hoping for more feedback.
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Kuranuada

User avatar

Baron

Posts: 294

Joined: Thu Apr 08, 2010 10:54 pm

Post Fri Apr 09, 2010 12:48 pm

Re: Alliance Expansion

Hey I love this idea. I would enjoy being able to expand my alliane, that way you aren't conStantly telling people that you can't accept them even if you wanted to because your full. Nice job vayne!!
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Vayneglory

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King

Posts: 3072

Joined: Wed Mar 17, 2010 2:15 am

Location: Indiana

Post Sat Apr 10, 2010 12:36 am

Re: Alliance Expansion

Ok so to be honest the resources need are a bit low so I've thought about increasing the numbers by 150% or more. Seems reasonable since I can easily get over 1,000,000 of each resource in less than a day.
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