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"city-dropping"

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Sameh

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Post Mon Jul 19, 2010 12:57 pm

Re: "city-dropping"

Like wickerman said, you can't move say new York into into china in an instant.

Moving a city to a different map space in a split second is an obsurd idea. It would be better if it had a time delay. Atleast then it would be somewhat fair.
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Obelisk

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Post Mon Jul 19, 2010 1:05 pm

Re: "city-dropping"

then, delay for how long would u suggest? ppl want surprise for their attack. any delay will make the move ineffective. also, when they warp their city, it is usually for an attack or 2 before they warp out again. my previous post had mentioned countermeasure for such tactics. and they are really useful. instead of whining about fairness, y not think of strategies to counter such move? also, these type of warp also make their city easy to be lock down and cause them to starve. so the pro and cons of moving city is obvious. rather than dealing with something we can't change, y not change ourself?
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redgun

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Post Mon Jul 19, 2010 1:27 pm

Re: "city-dropping"

All akdragon was doing is suggesting it, he was not whining or complaining.
I agree with making it a more level playing field.

For example: If someone calls back their hunt and and it pops up on the main screen showing a lot of money or rare treasures found.. They're going to be an easy target for a player who has an excess of coins to city-drop them and disappear after the hit - with nø warning whatsoever.

Yes I know it's a war game and nø I'm not whining.

I'm just saying that it seems a bit unfair.
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Akdragon76

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Post Mon Jul 19, 2010 1:37 pm

Re: "city-dropping"

Obelisk- the whole point IS to make city-dropping ineffective as a weapon. Surely people will still spend plenty of coin moving their cities for defensive purposes, and you will still be able to "port" your city to attack targets. The point is, the time delay takes out the unfair advantage. You will still be able to completely slaughter unattended troops without having to march great distances, but online players caught by city-dropping will still have a fighting chance to survive. Instead of demanding the players without money come up with defensive tactics, why not make city-droppers work harder for their prestige? Maybe they'd have to plan their attacks differently to work around a five minute limit, or maybe not even attack at all unless the target is offline. That's how those of us who don't city drop have to play this game. Why should players with deep pockets (or black market iTunes cards) be able to monopolize the fun and enjoyment in haypi?
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Obelisk

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Post Mon Jul 19, 2010 1:54 pm

Re: "city-dropping"

well, if thats the case, why not suggest they take away that announcement of who got what in hunt? that means, those hunters need to look for victims more vigoriously. i don't find those announcement to be helpful except to find targets.
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GoldenRico

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Post Mon Jul 19, 2010 6:17 pm

Re: "city-dropping"

redgun wrote:All akdragon was doing is suggesting it, he was not whining or complaining.
I agree with making it a more level playing field.

For example: If someone calls back their hunt and and it pops up on the main screen showing a lot of money or rare treasures found.. They're going to be an easy target for a player who has an excess of coins to city-drop them and disappear after the hit - with nø warning whatsoever.

Yes I know it's a war game and nø I'm not whining.

I'm just saying that it seems a bit unfair.

Easy fix dont keep your main army at your main unless you can properly defend yourself. Have your subs in remote locations so that when the hunt screen does pop up you aren't at risk of being dropped on.

Akdragon76 wrote:Obelisk- the whole point IS to make city-dropping ineffective as a weapon. Surely people will still spend plenty of coin moving their cities for defensive purposes, and you will still be able to "port" your city to attack targets. The point is, the time delay takes out the unfair advantage. You will still be able to completely slaughter unattended troops without having to march great distances, but online players caught by city-dropping will still have a fighting chance to survive. Instead of demanding the players without money come up with defensive tactics, why not make city-droppers work harder for their prestige? Maybe they'd have to plan their attacks differently to work around a five minute limit, or maybe not even attack at all unless the target is offline. That's how those of us who don't city drop have to play this game. Why should players with deep pockets (or black market iTunes cards) be able to monopolize the fun and enjoyment in haypi?

Just so you know 2 out of every 5 city drops work on average. People do know how to defend themselves well and hide units. If someone city drops they run the risk of being pinned and losing their sub/starved out. This is just another strategy in the game and adds different elements. Just because people buy/use coins doesn't mean they are taking away the enjoyment of the game, they are just speeding up their own progression
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Sameh

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Post Mon Jul 19, 2010 8:06 pm

Re: "city-dropping"

There should simply be a delay.

and 42.7% of statistics are made up on the spot.
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Wickerman

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Post Mon Jul 19, 2010 11:26 pm

Re: "city-dropping"

Here's an idea. Time delay attacks from dropped citys with the option to speed up the delay by spending coins. haypi win here as it's another revenue raiser. And people like Rico can spend more money. Oh and Rico get your mother to put some fabric softener in your shirts may help in not popping you collar every 2 minutes and not look like your ego is out of control. And if you she can't afford fabric softener I'm sure you could as you seen to think your made of money.
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Shadetale

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Post Mon Jul 19, 2010 11:51 pm

Re: "city-dropping"

Don't publically bash players. That's rule #1
Shadetale wrote:Everyone is entitled to their opinion, no matter how misguided, misinformed, or misunderstood it may be... :/
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Wickerman

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Post Tue Jul 20, 2010 12:39 am

Re: "city-dropping"

The pot calling the kettle black.
Shadetale why is it that your post is directly after mine I know you have been reading this topic continously and there has been numerous times where Rico and ak have been bashing each other and you have not said a word. It seems you have a grudge against me and need to relise as a moderator personal grudges are not appropiate, it's your duty not to single out one user and moderate everyone, otherwise you are not providing the service that is expected of a person in your position.

The path of the righteous man is beset on all sides by the iniquities of the selfish and the tyranny of evil men. Blessed is he, who in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy my brothers. And you will know my name is the Wickerman when I lay my vengeance upon thee.
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