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Alliance Expansion

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Bawl

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Newbie

Posts: 20

Joined: Fri Sep 03, 2010 12:02 am

Post Sat Oct 16, 2010 10:48 pm

Re: Alliance Expansion

i really like the idea, it gives a chance for players to get into a bigger alliance... and that produces: active alliance chat and more help for members!
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Erraven

User avatar

Baron

Posts: 264

Joined: Fri Aug 20, 2010 12:16 am

Post Sun Oct 17, 2010 5:52 am

Re: Alliance Expansion

Vayneglory wrote:I had an idea to allow alliances to expand and grow to allow more members at once instead of just 50. This will eliminate the need for multiple branch alliances to be made and will help draw the players closer together making a tighter community.

• Guild Expansion
I. 10 levels
II. 10 people per level for a max of 150 members
III. Set number of resources needed to upgrade

A new section to the alliance page would need to be added such as "Guild Warehouse" that will show the total amount of resources members have donated towards upgrading. The resources here would not be able to be removed by anyone and is to only be used to upgrade the alliance. Once a set number has reached for that level and the option to upgrade has been chosen the resources would be removed from this page.

Members would have to work together to accomplish these upgrades bringing the alliance closer together. There would have to be a combined effort from everyone to accomplish these goals.

While the numbers seem extremely high you must take into consideration there could potentially be over 100 people working to reach these upgrades.

Resources would be gathered by all members.
Workers would be the burden of the leader.

• Level Details

Level 1 -
Member increase - 10 (60 total members)
Resources needed - 1,000,000 of each
Gold needed - 100,000
Workers required - 2,475
Time required - 5 days (120 hours)

Level 2 -
Member increase - 10 (70 total members)
Resources needed - 1,250,000 of each
Gold needed - 150,000
Workers required - 2,750
Time required - 6 days (144 hours)

Level 3 -
Member increase - 10 (80 total members)
Resources needed - 1,500,000 of each
Gold needed - 200,000
Workers required - 3,056
Time required - 7 days (168 hours)

Level 4 -
Member increase - 10 (90 total members)
Resources needed - 1,750,000 of each
Gold needed - 250,000
Workers required - 3,396
Time required - 8 days (192 hours)

Level 5 -
Member increase - 10 (100 total members)
Resources needed - 2,000,000 of each
Gold needed - 300,000
Workers required - 3,773
Time required - 9 days (216 hours)

Level 6 -
Member increase - 10 (110 total members)
Resources needed - 2,250,000 of each
Gold needed - 350,000
Workers required - 4,192
Time required - 10 days (240 hours)

Level 7 -
Member increase - 10 (120 total members)
Resources needed - 2,500,000 of each
Gold needed - 400,000
Workers required - 4,658
Time required - 11 days (264 hours)

Level 8 -
Member increase - 10 (130 total members)
Resources needed - 2,750,000 of each
Gold needed - 450,000
Workers required - 5,176
Time required - 12 days (288 hours)

Level 9 -
Member increase - 10 (140 total members)
Resources needed - 3,000,000 of each
Gold needed - 500,000
Workers required - 5,751
Time required - 13 days (302 hours)

Level 10 -
Member increase - 10 (150 total members)
Resources needed - 3,500,000 of each
Gold needed - 600,000
Workers required - 6,390
Time required - 14 days (326 hours)

To help reach these numbers there could be a new option for coins. One could buy a direct deposit into the alliance of 20,000 of each resource and 2,000 gold for 5 coins. This would make more people buy coins as well.

This idea would also help boost the in game economy. More people would be buying and selling resources in the marketplace to help upgrade their alliance.

All in all this is a very beneficial idea. The Haypi Kingdoms community will love this and it will not only cause more interest in the game, it will bring more players. If you would like more detail or to talk over this idea feel free to contact me here, through email or through in game mail.


This could instead be combined with the alliance wars that is supposedly coming our way. The alliance has to get a certain amount of prestige to upgrade, along with resources and money. The only thing I don't like about peoples addition of coins for the alliance is that a leader may go inactive so he needs to be replaced. The alliance disbands and tries to reform under new leadership, but all of the coins they put in are now gone... :O :O :O :O

The addition of coins could instead be to allow other benefits like alliance tasks, the removal of a leader(only usable by a vice), the appointment of a new leader(only done by the leader or vice if he removes leader). This should have a cap on it to though. Like perhaps two vices must do this to remove a leader from charge. :)
The well bred contradict other people. The wise contradict themselves~Wilde
People seem not to see that their opinion of the world is also a confession of character~Emerson
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Uighur

User avatar

Marquis

Posts: 422

Joined: Thu Apr 01, 2010 9:28 pm

Location: Canada,Ontario,can't say city

Post Mon Oct 18, 2010 1:25 am

Re: Alliance Expansion

This would be terrific to have!
Image
To help me out vote here: viewtopic.php?f=5&t=193&p=2482#p2482
Leader of alliance named Experts in server3!
[color=#FF0000E]EXPERT[/color][/size]
Pm for Help with forum
Leader of 'Experts' alliance server 3( must have over 115k prestige)
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Beasthealz

User avatar

Baron

Posts: 180

Joined: Sat Sep 11, 2010 1:49 am

Post Tue Oct 19, 2010 1:15 am

Re: Alliance Expansion

This idea has been up for about 6 months now... Why hasnt it happened yet? i know its hard and alot of effort has to be put into it But This is a LONG time. I Dont want to sound mean or anything but it has been too long if this is going to happen
Server 1:Beasthealz Alliance: Soulbound (banned)

Write to me at any time and I will get back to you asap!
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Djh23

Beginner

Posts: 76

Joined: Wed Aug 25, 2010 1:35 pm

Post Wed Oct 20, 2010 11:45 am

Re: Alliance Expansion

whats the chances that haypi will put something like this though into the game?
Image
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Jexster

User avatar

Newbie

Posts: 24

Joined: Tue Jul 20, 2010 1:49 am

Post Sat Oct 23, 2010 2:04 am

Re: Alliance Expansion

Wow! Awesome idea, you really thought it through a lot and have coverd everything I would have wanted. Thank you!
Image
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Badaboom

Newbie

Posts: 15

Joined: Fri Jul 30, 2010 3:41 am

Post Sun Oct 24, 2010 4:13 am

Re: Alliance Expansion

Will this ever be made into the game??!? Please tell us something
BadaBoom ~Server10~
BadaB00m ~Server27~
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FeDeDoMe

Citizen

Posts: 82

Joined: Mon Jul 26, 2010 4:19 pm

Post Mon Oct 25, 2010 5:09 pm

Re: Alliance Expansion

Vayneglory wrote:I had an idea to allow alliances to expand and grow to allow more members at once instead of just 50. This will eliminate the need for multiple branch alliances to be made and will help draw the players closer together making a tighter community.

• Guild Expansion
I. 10 levels
II. 10 people per level for a max of 150 members
III. Set number of resources needed to upgrade

A new section to the alliance page would need to be added such as "Guild Warehouse" that will show the total amount of resources members have donated towards upgrading. The resources here would not be able to be removed by anyone and is to only be used to upgrade the alliance. Once a set number has reached for that level and the option to upgrade has been chosen the resources would be removed from this page.

Members would have to work together to accomplish these upgrades bringing the alliance closer together. There would have to be a combined effort from everyone to accomplish these goals.

While the numbers seem extremely high you must take into consideration there could potentially be over 100 people working to reach these upgrades.

Resources would be gathered by all members.
Workers would be the burden of the leader.

• Level Details

Level 1 -
Member increase - 10 (60 total members)
Resources needed - 1,000,000 of each
Gold needed - 100,000
Workers required - 2,475
Time required - 5 days (120 hours)

Level 2 -
Member increase - 10 (70 total members)
Resources needed - 1,250,000 of each
Gold needed - 150,000
Workers required - 2,750
Time required - 6 days (144 hours)

Level 3 -
Member increase - 10 (80 total members)
Resources needed - 1,500,000 of each
Gold needed - 200,000
Workers required - 3,056
Time required - 7 days (168 hours)

Level 4 -
Member increase - 10 (90 total members)
Resources needed - 1,750,000 of each
Gold needed - 250,000
Workers required - 3,396
Time required - 8 days (192 hours)

Level 5 -
Member increase - 10 (100 total members)
Resources needed - 2,000,000 of each
Gold needed - 300,000
Workers required - 3,773
Time required - 9 days (216 hours)

Level 6 -
Member increase - 10 (110 total members)
Resources needed - 2,250,000 of each
Gold needed - 350,000
Workers required - 4,192
Time required - 10 days (240 hours)

Level 7 -
Member increase - 10 (120 total members)
Resources needed - 2,500,000 of each
Gold needed - 400,000
Workers required - 4,658
Time required - 11 days (264 hours)

Level 8 -
Member increase - 10 (130 total members)
Resources needed - 2,750,000 of each
Gold needed - 450,000
Workers required - 5,176
Time required - 12 days (288 hours)

Level 9 -
Member increase - 10 (140 total members)
Resources needed - 3,000,000 of each
Gold needed - 500,000
Workers required - 5,751
Time required - 13 days (302 hours)

Level 10 -
Member increase - 10 (150 total members)
Resources needed - 3,500,000 of each
Gold needed - 600,000
Workers required - 6,390
Time required - 14 days (326 hours)

To help reach these numbers there could be a new option for coins. One could buy a direct deposit into the alliance of 20,000 of each resource and 2,000 gold for 5 coins. This would make more people buy coins as well.

This idea would also help boost the in game economy. More people would be buying and selling resources in the marketplace to help upgrade their alliance.

All in all this is a very beneficial idea. The Haypi Kingdoms community will love this and it will not only cause more interest in the game, it will bring more players. If you would like more detail or to talk over this idea feel free to contact me here, through email or through in game mail.















greate
HAYPI KINGDOM
Server 102: Active [LVL 15]

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22782

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<<

Stripy

Newbie

Posts: 4

Joined: Tue Oct 26, 2010 1:14 am

Post Tue Oct 26, 2010 2:10 am

Re: Alliance Expansion

I agree that alliances should be expanded. I also belive that when a player clicks on an alliance on the ranked page it should take them to a very simple alliance page layout that shows information about that alliance and offers the ability for players to join an alliance on the spot. it would make joining alliances much easier if help was needed laying out these pages i would gladly help present a dframe for the layout of these pages. :geek: :ugeek:
I play a different game where you can do this it is a great thing and makes looking at other alliances so easy. :lol: I feel right now alliances are hard to find out about. It seems like you have to join before you can find out about an alliance. :geek: Let me know if you have further questions.
<<

Icaman24

User avatar

Beginner

Posts: 42

Joined: Tue Oct 26, 2010 10:28 pm

Post Tue Oct 26, 2010 11:49 pm

Re: Alliance Expansion

dude this is an awesome idea :)

there should also be more alliance management help......

But with this idea. Shouldnt it just be the leader upgrading because if a newbie joins and has little to no resources how are you going to upgrade the alliance??
Icaman24

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