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Re: New Type Of Soldier

PostPosted: Wed May 19, 2010 4:14 am
by ledemigod
Medics and spies. Good ideas. That is all.

Re: New Type Of Soldier

PostPosted: Wed May 19, 2010 12:58 pm
by K2700
i like the medic idea and the knight idea
i dont think that the game should turn over to fantasy though
and the spys would be good but how about (since u guys r talking about what they could do) u would have to buy them with in-game money and can only make 1 at a time and they take along time to make like Cats exept longer or somthing like that. and i think that we could also lvl up the class type not make it a big lvl cap but like a lvl 5 lvl cap so that high lvls cant exterminate some low lvls

Re: New Type Of Soldier

PostPosted: Thu May 20, 2010 3:20 pm
by Ztirual
How about a saboteur, a non-combatant unit that can sabotage the opponents turrets and traps?

Pikemen would be awesome too, also spies. But medics? Just upgrade your healing skill!

Re: New Type Of Soldier

PostPosted: Sun May 23, 2010 9:36 pm
by ledemigod
Ah. Ztirual makes a great point. No need for medics. Although, it would add another level of strategy if you could send your units back to your medics and revive what you lost a turn ago...or something like that.

Re: New Type Of Soldier

PostPosted: Mon May 24, 2010 6:56 pm
by Gophillies
I like the idea of having a effective solder agianst traps like a sabatoger. I still thing u realy don't need a metic but like it was said before it would add a new stradagy to the game which I like

Re: New Type Of Soldier

PostPosted: Mon May 24, 2010 11:38 pm
by Ninjasteak
I think we don't need a new soldier, but an improved infantry. People are relying way too heavily on catapults. But, what happens if infantry get immunity to cats? It adds a whole new level of strategy, and even is more realistic, since people can move out of the way of catapulted rocks. If infantry were immune to cats, cavalry and archers may finally be put to use.

Re: New Type Of Soldier

PostPosted: Tue May 25, 2010 2:15 am
by K2700
Or I like the idea of being able to upgrade troop types and make them stronger or less to make

Re: New Type Of Soldier

PostPosted: Tue May 25, 2010 10:44 pm
by TheBlade
Maybe have infantry be able to form a phalanx, making them super slow but high resistance to range units?

Re: New Type Of Soldier

PostPosted: Wed May 26, 2010 1:52 am
by Ztirual
A saboteur could also sabotage cats... That would break the catapult-era, at least halfways.

Re: New Type Of Soldier

PostPosted: Wed May 26, 2010 4:58 am
by TheBlade
High powered soldiers, spies, sounds like a game of stratego.