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Alliance Expansion

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Pharaohs

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Posts: 48

Joined: Mon May 24, 2010 7:42 am

Location: Australia

Post Tue Jun 15, 2010 9:59 am

Re: Alliance Expansion

Maybe some less recources and money but I think that is a fantastic idea vayne I thought about it but couldn't be bothered writing it out. :P good job
Pharaohs Server 4
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Martinjr

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Posts: 27

Joined: Mon Jun 14, 2010 5:45 pm

Location: Akron, OH

Post Tue Jun 15, 2010 11:05 pm

Re: Alliance Expansion

That is a great idea!
Creator of FrostBite Alliancehttp://www.frostbitealliance.webs.com
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Eliraven

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Posts: 40

Joined: Thu Apr 29, 2010 2:24 pm

Post Wed Jun 16, 2010 12:11 am

Re: Alliance Expansion

I like this idea very much, however there is one very important thing you missed, vice leaders, in order to sustain such a large number of players they would need more vices, maybe one more vice slot per lvl?
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TheScythe

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Posts: 278

Joined: Thu Jun 10, 2010 9:30 pm

Post Wed Jun 16, 2010 12:24 am

Re: Alliance Expansion

That would work. Because otherwise how do you manage? Great idea eli.
TheScythe Server 6: The Lords
TheBlade Server 1: Hellsing
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XstickerzX

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Posts: 138

Joined: Tue Apr 13, 2010 7:53 pm

Post Wed Jun 16, 2010 3:53 pm

Re: Alliance Expansion

This I without a doubt one of the best ideas i've seen, I live the idea and have wanted more than just 50 people in some previous alliances

EDIT: maybe for the earlier levels the req. could be lower but the higher ones look fine to me

EDIT2: maybe there could me more of a reward than 10 more ppl in ur alliance? Like 5 coins or a couple thousand moneys haha, idk
Last edited by XstickerzX on Fri Jun 18, 2010 12:17 am, edited 2 times in total.
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with SCUBA grear machinegunners in sidecars. Give up already.
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Dog39916

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Posts: 13

Joined: Wed May 12, 2010 1:16 am

Post Thu Jun 17, 2010 3:31 am

Re: Alliance Expansion

Bit pricy, but would be nice!!

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Caladan

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Post Sat Jun 19, 2010 11:23 pm

Re: Alliance Expansion

I have to say I'm not a huge fan of this idea. I think it would kill a lot of the competition in the game. I mean, the top 100 alliances now could be reduced to 33 superalliances. Everybody would just be trying to get into the top alliance, rather than trying to defeat them. This happens enough with a 50 person limit and I think it would happen more with a 150 limit.
Beware the Artesians!!
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Vamplord00

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Posts: 10

Joined: Thu Apr 29, 2010 11:17 pm

Location: North Dakota

Post Tue Jun 22, 2010 3:21 am

Re: Alliance Expansion

i am in full favor of this idea. it would be very helpful for people who would like to stay in an alliance with others and the alliance can help out each other more without losing members to having to make a branch due to the 50 person limit i hope it comes out very soon its an awesome idea :D
Founder of the alliance Vampires on s1, Vampires alliance accepts lvl 4 and up, Chupracabra alliance accepts all lvls Vamplord00 on s1,,,. Founder and leader of the alliance Dayhunters on s6 accepts all lvls, Vampking00 on s6
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Mfilc

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Location: Under your bed

Post Tue Jun 22, 2010 5:18 am

Re: Alliance Expansion

Like the idea but I'm thinking the upgrade times are way too long...like 14 days for lvl 10?
mfilc on s1
mfilc2 on s6
mfilc007 on s7
milly8 on s8
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Dudge669

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Joined: Tue Apr 20, 2010 9:48 pm

Post Wed Jun 23, 2010 1:15 pm

Re: Alliance Expansion

Great idea and I agree with the OP that the resource amounts need to be massive. Otherwise it would just be too easy to have huge alliances. I also agree that the initial alliance creation should cost more so we don't have 300 new tiny alliances all popping up daily. Would cut down on alliance ads in WC I think as well.
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