Tue Nov 09, 2010 1:02 am by Steveman0
The reason why market prices fall is not a matter of the resource influx from coins. It is actually quite simple - there is not enough demand for the resources. Resources such as stone and metal see less use later in the game so many players end up with loads of it so they put it on the market to sell. As long as so few people need it the prices will fall once the production rate of the resources on the servers reaches high levels.
Cutting off coin purchases will hardly change that (in fact I doubt many use coins for resources late in the server life because it is so easy to get resources and it's far more efficient to buy treasures and sell them for money).
What we need is a new feature that gives all players incentives to use their resources rather than sell them. Hence my suggestion a while back (
viewtopic.php?f=4&t=5757).
I can't deny that coins give players an advantage, that would be silly seeing as that is their entire purpose, but I don't think they are harmful to the game economy. The economy as it is just isn't balanced to support long term stability.