FAQ  •  Register  •  Login

Price floors

<<

Jimboslise

Newbie

Posts: 5

Joined: Wed Aug 25, 2010 6:32 am

Post Wed Aug 25, 2010 7:19 am

Re: Price floors

that message was for kevstev btw.
<<

Shin-ra

User avatar

Marquis

Posts: 356

Joined: Thu Jul 22, 2010 5:57 pm

Location: Midgar

Post Wed Aug 25, 2010 10:15 pm

Re: Price floors

I really like the idea of a price floor or market fluctuation. It's actually more difficult for new players to start as upgrading techs is extremely difficult. The early players had the luxury of gaining a considerable amount of money as resources provided a very good income, however now it takes forever to gain enough from selling. Think about it...wood on my server is selling at .06 a piece, how much wood is needed to upgrade level 10 shooting? (It's roughly 8.5 million pieces)
<<

Iamhated

Newbie

Posts: 15

Joined: Fri Aug 13, 2010 3:35 am

Post Fri Aug 27, 2010 12:50 pm

Re: Price floors

Jimboslise wrote:This is a bad idea. Its very rare to be the top dog and if people start needing resources, well you can enjoy having backstabbing neighbors but i don't really want to look forward to losing my oasis everytime i log off.

Also this would cause you to leave your troops to fend your oasis. taking away your hunt


eh? this is not related to my topic at all

nvm i read ur next post lol
Roll with us or get rolled over

Iamhated server 11 Obey me or die
Previous

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 7 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.