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Troop wait on defender

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Akdragon76

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Newbie

Posts: 17

Joined: Sat Jun 05, 2010 6:44 pm

Post Thu Jul 22, 2010 9:06 am

Re: Troop wait on defender

This is a beautiful idea wick!!!  If they implemented this change, I'd cease my crusade against city-dropping.

I read your post the other day, and was thinking about it again tonight. People learn how to fight battle through incessant fort farming, in which the enemy troops come bearing down on you. How many of us get the practice of fighting online players who pause their troops? It's a completely different battle, requiring completely different strategy. If the enemy is paused, you are forced to advance, through the barrage of their turrets... It seems very unfair to be able to sit and slaughter an offline players troops by waiting for them to march to their deaths. Why give it to the attacker so easily? Is it assumed the attacker DESERVES the prestige simply for the act of marching on or city-dropping on another player? No, I say make em work for it. In my opinion, it's more challenging and better practice!!


Whoever online deserves to have a chance to fight. It's your fault for not being online. (lol) If the defending army is on wait, to me, it's not fair for the attacking army. They already have 20 rounds to defeat the army that their up against


I entirely disagree. The 20-round no prestige rule really has no bearing when players are offline... When does a battle ever take 20 rounds when the city's "defenders" go running headlong into the enemy's teeth when the timer hits 0? There's no risk of the battle going to 20 rounds and the attacker losing, however, if the defenders actually did their jobs were defaulted to pause, then the attacker would have to go on the offensive, as it should be.


if you are looking to the realism factor as why you think this should be implemented, you could also see that the fact that they have no commander and are caught by surprise in the dead of night, they woul be unable to organize a real strategy.

They may not be able to mount a proper defense in the dead of night with an absent commander, but don't try and convince me they'd leave the safety of the city walls and go running off down the field toward the waiting attackers!! Just my opinion again, but they'd have to be on some crazy drugs to do anything like that.

I really do hope this gets addressed. I think it would improve the game immensely!
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Obelisk

Citizen

Posts: 130

Joined: Fri May 07, 2010 1:11 am

Post Thu Jul 22, 2010 10:55 am

Re: Troop wait on defender

i agree, defender should wait. even a fool knows to hide in the safety of his castle when attacked. if an attacker don't advanced why attack in the first place? this is also the best way for attacker to lose army and rebuild for prestige. there is only a limit on how much you can support. furthermore, usually an attacker will chose a mor inferior or weaker opponent to gain prestige, their loss is minimal to said the truth due to the difference in stats. even if against a on par opponent, defender still should have the advantage of the protection of their turrets or traps. attacker will need to consider their move before attacking them. this will allow battle to be more interesting, rather than once battle starts, all u do is tell ur troops to wait nd go do something else. this is a game of wr, the battle should be more interesting and not just wait. for more superior opponents, the players will need to consider more, therefore, gameplayise, the default waiting for defender is a must.
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Taylor5555

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Posts: 46

Joined: Sat Jun 12, 2010 8:34 am

Location: Kansas

Post Thu Jul 22, 2010 2:37 pm

Re: Troop wait on defender

I understand where you are coming from but even with all often on wait there is still a good chance of failure from the defending team if they have a lower range than the attacker. Plus, if you are even going to lose prestige anyway, the attacker will have to take out the defenses. Luke I have said before, this would actually be harmful to the defending military should they even have the slightest disadvantage with range. You would then see less of an oppurtunity to defend yourself because try could simply sit and watch as your military just sat there and died. Now while you seem to think that it's worse to run into the enemy, rather than sit back, what you should see is te fact that if they can get within range they will do more damage than if they sit back and do nothing. Even if the defender DID have a higher range, which is a bit more unlikely because the more inexperienced players would e the ones who leave their armies out as well as being the ones that the higher level players pick on, the defenders would ten have an advantage being able to hit them first so you would see the close to, if not ythe EXACT same results.
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