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"city-dropping"

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Nado

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Posts: 35

Joined: Tue Jun 29, 2010 2:03 am

Location: Johnson City, Tennessee

Post Fri Jul 09, 2010 10:38 pm

Re: "city-dropping"

I am only a 1st Marqui and I have no use for the speed up option for coins now it is simply not worth it when I have the option to port and hit someone for 40k prestige.
Duke Nado
Server 4
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Rhanock

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Joined: Thu Jun 24, 2010 11:45 pm

Location: Hillsboro, MO USA

Post Fri Jul 09, 2010 11:01 pm

Re: "city-dropping"

I agree with AK. And I for one can tell you I am not biased... Ive spent close to $1000 on this game
And as the seige ended, and the city left aflame, a survivor asked using his last breath, "What is your name?", of the General in Armour of Black...
"I am Lord Rhanock... King of Numo-Ravi."
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Akdragon76

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Joined: Sat Jun 05, 2010 6:44 pm

Post Fri Jul 09, 2010 11:10 pm

Re: "city-dropping"

One more time, Nado... Pay attention now. There are plenty of features in the game that provide advantages for those who wish to "donate" to the game, as you've pointed out. Speeding up troop production and resource/building upgrades, resource enhancement, purchase of city loyalty, VIP priveleges, refuse-war status, call-back of troops, purchase of level up required items.... The list is quite extensive. All of these advantages are reasonably affordable, considering that the game itself provides an opportunity to find coin in chests or in daily gifts. The cost of porting a city requires much more than the occasional purchase of coin or the rare good fortune of receiving them in-game. You may feel justified in taking this advantage over others, but have overstepped yourself if you feel you are contributing to the game while others are not. Personally I have spent enough on this game already. I refuse to spend more. Some players have never spent any, but most have spent a good deal. I would say that a reasonable amount to spend on this game would be the equivalent of a console or pc game, say $60US. That's still a lot for a "free" game, yet those who city-drop or port to advance in rank spend MUCH more than this reasonable amount to gain this advantage. What I'm pointing out is that there are many advantages to be had through the purchase of coin in Haypi, and most of them are quite fair. Bottom line: the move city function was not intended as a means of attack, and it is being exploited heavily by unscrupulous players with deep pockets. Haypi will still make money if there is a limit placed on attacks from freshly moved cities, and people will still be able to gang up on sub cities... You will still be able to sucker punch unsuspecting players, while at the same time giving them more of a sporting chance. Need I suggest that you might possibly be one of those moneyed cowards who raids other players via city-dropping only to retreat to your well- hidden city and purchase protection? Your words belie your nature to me. You are exactly the sort of player I am trying to neutralize with this proposal. You are too willing to earn prestige the easy way to even consider for a moment how difficult it is for those who don't "port". How do you feel about oasis jacking to starve troops and force them to return home while you're offline? Underhanded? Maybe... But it's a perfectly just answer to those who abuse the move city function to lay waste to other players.

I've said enough. My points have all been valid. Any further arguing on your part will only serve to more clearly illustrate your lack of character.
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Nado

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Joined: Tue Jun 29, 2010 2:03 am

Location: Johnson City, Tennessee

Post Fri Jul 09, 2010 11:29 pm

Re: "city-dropping"

I have ported 2 times total and 1 wasn't even for a prestige hit. So that is that the type of person you are trying to neutralize? That is hardly "abusing" the move city function. I use coins for enhancing my crop production and porting my city I did use VIP and I will not renew it once it runs out cause I don't think it is worth it now. Speeding up troops/buildings is not really worth it either unless you are lazy or in a rush. Purchasing treasures can be done with ingame currency rather easy. I don't use war refusal either. I think starving troops is a tactic that works however I have never done it. If someone wants to spend $100 to move his city around 80 times then that is fine with me he paid for the rights to do that. If you don't like the ability to move villages why do you still play this game then? I really don't care what you think about my character I am allowed to post what I like and I will. Would you be happy if you can move your city for 500,000 ingame currency or 20 coins?
Duke Nado
Server 4
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Akdragon76

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Posts: 17

Joined: Sat Jun 05, 2010 6:44 pm

Post Sat Jul 10, 2010 12:02 am

Re: "city-dropping"

Ok Nado... So you've only "ported" twice. I don't consider your behavior abuse.
... it is simply not worth it when I have the option to port and hit someone for 40k prestige.
This statement led me to believe you have and would continue to "port" on people for prestige. Perhaps I mistook you, and you are not the kind of player I am here speaking against. I stand by what I've said though, I don't want to deny you YOUR right to move your city about as you wish. It can be strategically advantageous to do so. I merely wish to limit the effectiveness of "porting" as a surprise attack weapon. If it was limited to 5 minutes after landing a city, that would still allow you the jump on your intended target, because odds are they will still not notice your city next to them until it's too late. There's always the chance that they WILL notice though and that's what I'm fighting for here. Haypi devs built in certain advantages when designing the game, but they still built in a margin of safety for those at the disadvantage. The battle system is set with a coefficient in the prestige equation to help make an encounter between one player and another who has the numerical superiority a little more fair. Even the "hidden attack" is not so hidden, you can still see it from the actions tab. Moving your city next to someone and attacking while they are planning their assault on the next fort or moving troops from one city to another is NOT an advantage the devs built into the game. It is an exploit, and very unfair. With 45 seconds warning you have little time to react. And that's assuming you're not in the middle of something. I'm not trying to take away your fun here, or your advantages. I'm only wishing to make this game a little more fair and enjoyable to ALL players, not just those who desire to "donate" heavily to Haypi.
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Knyghte

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Posts: 3

Joined: Sat Jul 10, 2010 2:34 pm

Location: Melbourne, Australia

Post Sat Jul 10, 2010 2:38 pm

Re: "city-dropping"

If you've ever checked out the Aussie alliance on Server5, we've defended against city dropping by moving all junior ranked members into the middle of a ring of senior ranked members.
There's effectively nowhere for a player to city drop near me inside of 3 grid squares, giving me a minimum 45 seconds notice per square.

So circle the wagons, partner.
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GoldenRico

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Joined: Mon Apr 26, 2010 5:43 pm

Location: Los Angeles, CA

Post Sat Jul 10, 2010 9:34 pm

Re: "city-dropping"

Another noob that cries cries o and did I say cry? Look we city droppers enjoy buIIying the people who slip up. We should be given medals if anything for teaching people that they should be more responsible and attentive to their armies than leaving them out. Also its like life, if I want to go somewhere and buy the most expensive wine while others around me are getting the cheap kind its because I can and heck I want to spoil myself. So when I port to someone city and take away a months worth or maybe more of building an army, I take pride to know I got a nice chunk of prestige and taught someone a good Haypi lesson in not leaving their troops out either overnight, after a hunt, or letting them starve. And just so you know after I do port in and take that prestige I stay a while and look for any other prestige in the area and take it, while continually farming the person I destroyed until I find a new victim. Ah how I love being a warlord MWHAHAHAHAHA
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Brah..... Why you mad?

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Shwnboy

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Posts: 9

Joined: Fri Jun 25, 2010 6:00 pm

Post Sun Jul 11, 2010 1:41 am

Re: "city-dropping"

And the warlord has spoken!!!

Love dropping my cities makeS the game faster and more enjoyable. 90% of all coinage goes to just that. It maybe to just wipe a guy that attacked my ally on the other side of the map. Or maybe wipe someone who farms all the cities next to and hinders alot of other players from lvling that don't have the coins to move. It's fun I enjoy it without it I'd most likely wouldn't keep playing
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Akdragon76

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Posts: 17

Joined: Sat Jun 05, 2010 6:44 pm

Post Sun Jul 11, 2010 2:01 am

Re: "city-dropping"

My, goldenrico, what an arrogant little boy you are. First of all,
Also its like life, if I want to go somewhere and buy the most expensive wine while others around me are getting the cheap kind its because I can and heck I want to spoil myself
is a terrible analogy. Sure you are free to buy whatever wine you can afford... But city dropping is nothing like your wine purchase. It's more akin to walking up to a man's dinner table and taking his bottle of wine just because you want what's his, in spite of the fact that you have a more expensive bottle back at your own table. You are no one to judge and punish any player for being "careless". Let me ask you, do you see yourself as a slightly more grown-up rendition of the local playground bully who steals all th younger kid's lunch money? You should, in fact, I wouldn't be surprised to learn you were that very thing.

Second of all, I'm no noob. 3rd Marquis, ranked 45 in my server. My reasons for objecting to city dropping do not include being a victim of city dropping. The one time it happened, I was in between forts. I straightaway sent my troops to the next fort in my farm list, and the attack was called off. Don't presume me to be a crybaby noob just because I want to take away your fun. I think your rapacious greed has blinded you to the fact that this is a game, and intended to be fun for all, not just the players who have the deepest pockets.
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Akdragon76

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Posts: 17

Joined: Sat Jun 05, 2010 6:44 pm

Post Sun Jul 11, 2010 2:14 am

Re: "city-dropping"

Knyghte, I appreciate the advice, and it may prove useful to some, but I think you overlooked the fact that, in order to "circle the wagons", coin must be spent to move cities. Not all of the noobs you mention protecting in this manner have the coin to do this! It's the imbalance of advantage through purchase of coin I'm on about.

Circling the wagons would benefit neither myself or the alliance I belong to, by the way. Need I remind you the most notorious city droppers in server 5 are my alliance mates?
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