Spies
22 posts
• Page 1 of 3 • 1, 2, 3
One possibly useful feature would be spies. I wouldn't have them for battle, but you could use them similar to hunt. You would type in a players name and then your spies would look around the map for that player’s subs and oasis's. You would get better reports depending on the number of spies you sent out and the duration of the "hunt". Thoughts?
Re: Spies
TehninjaX wrote:Scout is instant
he means scouting hundreds of people to look for armies can take time. . .but The game cant be made tooo easy, some luck/skill/perseverance must still be involved if you want do well
Re: Spies
Rogue17 wrote:TehninjaX wrote:Scout is instant
he means scouting hundreds of people to look for armies can take time. . .but The game cant be made tooo easy, some luck/skill/perseverance must still be involved if you want do well
As Rogue said, you can't make the game to easy

22 posts
• Page 1 of 3 • 1, 2, 3
Who is online
Users browsing this forum: No registered users and 8 guests