Wickerman wrote:I believe another decent idea would be to implement that the defender of an attack is automatically placed on wait. You don't see soilders running out of a fort if their being attacked from it they use the fort as there protection against an invading army. To have them run out is suicide it will also help those that have built troops overnight and have them sitting there instead of having the attacker place his troops on wait and pick them off one by one, the attacker them must get thru the turrets in rows two and three at least to kill those troops. Just an idea. Like to hear what you think.
No.
Because you need to finish up the battle. Whoever online deserves to have a chance to fight. It's your fault for not being online. (lol) If the defending army is on wait, to me, it's not fair for the attacking army. They already have 20 rounds to defeat the army that their up against.
Besides, most people don't build overnight. (The more experienced ones) I only build overnight if I'm doing a 12+ hr infantry which I'll be up for. Anything else, I build in the morning, or during the day.
Most top 100 players put their devices on a timer to know when their army is ready, or food.
What is more important, is that getting people while their offline is how mostly everyone gets prestige. It's rare, to starve someone, and then they come online just in time to command to wait. (This is usually done in middle of the night)
TL;DR
If you're offline, and your troops are out, it's your fault.
The path of the righteous man is beset on all sides by the iniquities of the selfish and the tyranny of evil men. Blessed is he, who in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy my brothers. And you will know my name is the Wickerman when I lay my vengeance upon thee.
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