War refuse options
Posted: Thu Aug 02, 2012 11:43 am
put simply more options for WR ie 6 hours & 100 hours etc i'd buy more often as 12 hours is to long
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Villan wrote:or i'd be happy with a coin option to end war refuse.
The_MuKu wrote:Villan wrote:or i'd be happy with a coin option to end war refuse.
I don't think this is really a viable option. Big coiners will just stay in war refuse until they find a hit then coin out, hit, and coin back in. EUGH!
GoldenRico wrote:The_MuKu wrote:Villan wrote:or i'd be happy with a coin option to end war refuse.
I don't think this is really a viable option. Big coiners will just stay in war refuse until they find a hit then coin out, hit, and coin back in. EUGH!
But business wise this would make sense Those big coiners are the ones that pay for your servers
GoldenRico wrote:The_MuKu wrote:Villan wrote:or i'd be happy with a coin option to end war refuse.
I don't think this is really a viable option. Big coiners will just stay in war refuse until they find a hit then coin out, hit, and coin back in. EUGH!
But business wise this would make sense Those big coiners are the ones that pay for your servers
The_MuKu wrote:Villan wrote:or i'd be happy with a coin option to end war refuse.
I don't think this is really a viable option. Big coiners will just stay in war refuse until they find a hit then coin out, hit, and coin back in. EUGH!