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field length guide

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KingKasper

Beginner

Posts: 36

Joined: Tue Aug 31, 2010 6:21 am

Location: Bavaria

Post Mon Nov 08, 2010 12:20 pm

field length guide

maybe im juts blind - but diden find someting like that in the guide section :oops:

im seraching for a list like

for example:
field length 1350 lv10 (shoothing tech) turrest
field length 1720 lv10 (shoothing tech) cats
.
.
field lenght 1270 lv7 (shotthing tech)

or some math so i can calculate and offer it here by myself
thank you very much for your help :)
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Lord_Phill

User avatar

Beginner

Posts: 61

Joined: Mon Oct 25, 2010 4:51 pm

Post Mon Nov 08, 2010 12:30 pm

Re: field length guide

Field length = max ranged unit on the field + 300

That means max shooting tech cats will make the field 1260.
Level 9 turrets will make the field length 1300
Level 10 turrets will make the field length 1350

In this manner, you can determine what turrets you're advancing against before you fight.

Base range of the cat is 800 and shooting adds 2% per level. Using this, you can always determine the field length you'll get .. unless you're fighting a player with greater shooting and/or high lvl turrets.
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KingKasper

Beginner

Posts: 36

Joined: Tue Aug 31, 2010 6:21 am

Location: Bavaria

Post Mon Nov 08, 2010 1:13 pm

Re: field length guide

thank you :D
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Azlodan

Newbie

Posts: 5

Joined: Tue Oct 26, 2010 11:25 am

Post Tue Nov 16, 2010 12:30 pm

Re: field length guide

The +300 due to "wall" length of both opponents? 150 each for traps and turrets?

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