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Defense question

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Taem96

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Post Tue Oct 26, 2010 11:17 am

Defense question

Does anyone know the formula to determine how Your modified defense affects an attackers modified damage dealt?
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Night-Mayr

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Post Tue Oct 26, 2010 3:24 pm

Re: Defense question

i have no idea what u just asked...
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Ballaz23

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Post Tue Oct 26, 2010 4:01 pm

Re: Defense question

how does the defense stat change the defense and how does the attacking stat change the attack.

dont comment if you have nothing helpful:(
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Taem96

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Post Tue Oct 26, 2010 9:42 pm

Re: Defense question

Yeah I'm simply trying to find out the formula used to determine how much damage a unit takes when attacked by another unit.

It would rhetorically look something like this:

Attackers attack attribute - defenders defense attribute = damage received

Of course its much more complex than that, or I wouldnt be asking.
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nV_Jon

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Post Tue Oct 26, 2010 11:40 pm

Re: Defense question

Each attack point added on atributes adds .5% to your troops attack/defense if that's what you are asking. And I'm already working on a formula which I believe is almost all right, but since it's sposed to be confidential I'm not posting it. Sorry ;(
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Taem96

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Post Wed Oct 27, 2010 6:11 am

Re: Defense question

nV_Jon wrote:Each attack point added on atributes adds .5% to your troops attack/defense if that's what you are asking.


Sorry but that's not what I'm asking. I wanna k ow a formula that would naturally include those modifications in determining actual damage received by a unit. ;)
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Lord_Phill

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Post Wed Oct 27, 2010 12:15 pm

Re: Defense question

Uranos knows the exact calculation for this .. if he doesn't answer here, pester him ingame ;)

To the best of my knowledge, it breaks down like this:

You have to calculate the total defence of one unit that is being attacked.

This is life (always constant!) + defence. Defence will equal the base defence of the unit, plus .5% per attribute gain from general & treasures. You need to add the tech bonus here, too. The one detail I am always sketchy on is whether the tech enhances the base attribute only, or the base attribute plus treasure attributes. Tech is non-cumulative, so it is one percent added 10 times, not one percent added to the previous figure.

Apply the same logic to the attack stat of the attacking unit. Take that final figure, and apply any unit type bonuses incurred. i.e. 150% for cav vs catapult.

Take the total attack of the attacking units, and divide it by the total resistance to death of the defending troops. You then have the number you'll kill per turn.

I always assume lvl 15 treasures when I'm calculating, and if you can see their stats I'm usually no more than 5-10% off a quick n dirty calculation.

n.b. because life is always constant, upgrading defence actually has much less of a beneficial affect than attack. So, if you're trying to work out "Do I upgrade attack so the enemy has fewer cats to return fire with, or defence to absorb more damage from the counter - attack?" - the answer is attack.
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MichoMan

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Post Wed Oct 27, 2010 12:48 pm

Re: Defense question

Night-Mayr wrote:i have no idea what u just asked...

haha same :D

there is a haypi kingdom calculator on the app store i dont know if that would help at all?
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