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Turrets

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Mattster76

Newbie

Posts: 5

Joined: Mon Jul 26, 2010 8:51 am

Post Sat Aug 07, 2010 12:40 pm

Turrets

I have made lvl9 turrets in every space at my wall what kind of an attack can it take. I mean how many cat will it take to destroy them all
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uranos

User avatar

Warlord

Posts: 2282

Joined: Mon Apr 12, 2010 2:54 pm

Post Sat Aug 07, 2010 1:05 pm

Re: Turrets

hard to tell depends on ur attack/defense stats

and on the stats of ur enemy

but 1 lvl 10 turret takes like 85 cat in 1 attack
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Mattster76

Newbie

Posts: 5

Joined: Mon Jul 26, 2010 8:51 am

Post Sat Aug 07, 2010 2:10 pm

Re: Turrets

So is it worth having them if lvl 10 take and most players have like thousands of cats. Have just wasted all that time and resources
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GoldenRico

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Elite

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Joined: Mon Apr 26, 2010 5:43 pm

Location: Los Angeles, CA

Post Sat Aug 07, 2010 4:36 pm

Re: Turrets

Yes it is worth it since you first line of turrets get 2 attacks in before cats get in range so you initially kill 860 and then 2 more rounds of 430 which means they are already down around 1290 cats before they even make it to your army. If a high level player looking for prestige see's this they will wait in their starting point for the 20 turns to avoid taking casualties since there is no point losing any part of the army unless there is prestige to gain
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Rushil

Citizen

Posts: 149

Joined: Fri Jul 02, 2010 4:02 pm

Post Sat Aug 07, 2010 5:13 pm

Re: Turrets

why would they wait 20 turns? Does this end the battle or something?
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Yoderman

Citizen

Posts: 100

Joined: Sun May 16, 2010 3:33 am

Location: Omaha, Nebraska

Post Sat Aug 07, 2010 5:34 pm

Re: Turrets

20 turns is a common strategy for player vs player when both people wait there troops. (it ends the battle with no prestige gain or loss after 20 turns)
sometimes a player may choose to not call back troops from a hunt if they are baiting and can easily destroy the attacker, so they pm or message the attacker to just wait troops to save them.
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geddes

Newbie

Posts: 15

Joined: Tue Jul 13, 2010 1:58 pm

Post Sat Aug 07, 2010 8:14 pm

Re: Turrets

yep, get them all to 10, i know it will cost alot, but it will help in the long run i think! :)
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ITzjaMeS

Citizen

Posts: 88

Joined: Tue Jul 06, 2010 1:43 am

Location: New York

Post Sat Aug 07, 2010 10:06 pm

Re: Turrets

Is it really over 500k to upgrade tech to 10? I have all lvl 6 and upgrade tech to 7 is 64k
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Yoderman

Citizen

Posts: 100

Joined: Sun May 16, 2010 3:33 am

Location: Omaha, Nebraska

Post Sat Aug 07, 2010 10:09 pm

Re: Turrets

it ends up being around 1.2 million total. its 256,000 for 9, 512,000 for 10. (divide by 2 each time for upgrade cost going downward) 7=32,000 etc.
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Ultumateus

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Marquis

Posts: 358

Joined: Mon Apr 12, 2010 11:00 pm

Post Sun Aug 08, 2010 4:26 am

Re: Turrets

Yoderman wrote:it ends up being around 1.2 million total. its 256,000 for 9, 512,000 for 10. (divide by 2 each time for upgrade cost going downward) 7=32,000 etc.

that is huge yoder
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