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inactive servers

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AnDrOId122

Citizen

Posts: 117

Joined: Fri Aug 20, 2010 3:59 pm

Location: In a house

Post Wed Jun 29, 2011 5:08 pm

inactive servers

can I just ask whether anything is being done to make inactive servers more fun?
people spend their lives searching for the meaning of life, and fail to find it.

I know what their mistake is. There is not one but two meanings of life:

Haypi and elder scrolls
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SkyDreamer

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Lord

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Joined: Sun Mar 13, 2011 3:58 am

Location: Behind K2700 :]

Post Wed Jun 29, 2011 5:13 pm

Re: inactive servers

Server merges... what kind of inactive servers?
SkyDreamer - Retired Expert s59 (115) + 82

~Tease~
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AnDrOId122

Citizen

Posts: 117

Joined: Fri Aug 20, 2010 3:59 pm

Location: In a house

Post Wed Jun 29, 2011 6:23 pm

Re: inactive servers

server 102
people spend their lives searching for the meaning of life, and fail to find it.

I know what their mistake is. There is not one but two meanings of life:

Haypi and elder scrolls
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Lycan76

Marquis

Posts: 420

Joined: Sun Jun 26, 2011 3:24 am

Post Wed Jun 29, 2011 10:16 pm

Re: inactive servers

Yea I would suggest merging s101 s102 and two or three others
then like 112 113 and maybe two others in the idk about servers between those
but it could be 201-203 :) create more active servers. only problem is there would be like 50 experts lol
Lycan76 S79 very active

Lycan23 S112 active


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AnDrOId122

Citizen

Posts: 117

Joined: Fri Aug 20, 2010 3:59 pm

Location: In a house

Post Thu Jun 30, 2011 7:05 am

Re: inactive servers

There were many experts after the first set of merges, but it calms down quickly enough
people spend their lives searching for the meaning of life, and fail to find it.

I know what their mistake is. There is not one but two meanings of life:

Haypi and elder scrolls
<<

Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Thu Jun 30, 2011 8:35 am

Re: inactive servers

Who says having slot of experts is a bad thing... If there are too many some could switch to new servers to help out anyway so no one loses
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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Lycan76

Marquis

Posts: 420

Joined: Sun Jun 26, 2011 3:24 am

Post Thu Jun 30, 2011 1:37 pm

Re: inactive servers

Not saying its a bad thing just stating a fact that is a ton of experts.
Yea but some may not want to give up their main accs and things like that.
Lycan76 S79 very active

Lycan23 S112 active


Support new Troops
Suggestions on Implementation
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nIcKrOx

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Warlord

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Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Thu Jun 30, 2011 5:58 pm

Re: inactive servers

Id rather have to many experts rather than no experts...
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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1dcampos

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Joined: Wed Apr 27, 2011 4:06 pm

Location: Chi Town boii

Post Fri Jul 01, 2011 4:24 am

Re: inactive servers

Back to your original question though, I'm sure that eventually we may see merges of merged servers. Keep in mind though that there would have to be enough inactive players deleted to leave space for active players to fit in a 600x600 grid. 101, and 102 still have plenty of life left in them i'm sure!
Haypi Kingdom
1dcampos 71/120 Retired
1D_XD 87 Retired

Haypi Dragon
Gilbatorix Player level 31 Server 2
Roco level 40/Leshy level 21/Lava level 25/Crystal level 30/Angelo level 31

I am Gilbatorix. HEAR ME ROAR!
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Lycan76

Marquis

Posts: 420

Joined: Sun Jun 26, 2011 3:24 am

Post Fri Jul 01, 2011 5:11 am

Re: inactive servers

agreed nick lol no experts chat runs rampant but too many and then you could get confused on warnings and mutes lol a group of experts could mute the same person and get like 5 admins lol
and yea campos there are a ton of inactives you think servers are more active because of chat but its really just the same people talking and making chat active.
Lycan76 S79 very active

Lycan23 S112 active


Support new Troops
Suggestions on Implementation
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Suggestions on troop types/compilation of new troops
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