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Server Merge ISSUES!!!!

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Little_1

Newbie

Posts: 17

Joined: Mon Nov 15, 2010 6:13 am

Post Thu Jan 27, 2011 6:36 pm

Re: Server Merge ISSUES!!!!

Yodac wrote:
Wilch wrote:I do understand why there are less forts and oasis but because of this you are loosing active players. My main problem is my city order it keeps switching and I have starved my troops because of it:(. Please fix this problem!!

weve all been wanting them to add a feature to where you could change city order. maybe now, they have a reason to. i dont think it goes without saying, many of us would pay a few coins to change city order.




Yes and I am sure others will likke to change cities names too. But true we are loseing players and with the up coming changes I'm afaid it will get worst. But all these are good points.
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Only your true friends know what the quivers in your voice, half-hearted smile, and look in your eyes really mean...
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Little_1

Newbie

Posts: 17

Joined: Mon Nov 15, 2010 6:13 am

Post Thu Jan 27, 2011 6:48 pm

Re: Server Merge ISSUES!!!!

Thank you everyone for your comments n post. Keep them comming please.
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Only your true friends know what the quivers in your voice, half-hearted smile, and look in your eyes really mean...
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Technocrat

Baron

Posts: 152

Joined: Sat May 01, 2010 8:01 pm

Location: Four-Dimensional space

Post Thu Jan 27, 2011 9:53 pm

Re: Server Merge ISSUES!!!!

Heck, I'm thriving right now. My army is bigger than ever, and I've managed to find a full load of lvl 9s to support it. The trick?

It's all about location.
My alliance found a nice spot away from most of the players. I moved most of my cities there, leaving two behind in the pack. After a shaky few days, level 9 crops started showing up and refuse lifted. I gradually stacked oases as they appeared, training a dedicated cav force for capturing/refreshing them. I farmed inactives from my two bases in the main pack. (There are actually quite a lot of mid-level inactives, with a high enough crop output to refill a full warehouse every few days). One of the biggest changes has been the lack of forts to farm. Virtually all the high-level forts are occupied, and I don't think the level 1 two mins from me will do much good. Inactives are the new forts, so if you're not by a lot of them, find a good spot and make sure you have enough population to ship out the crops you need when you need them. An added benefit of this is you'll have some cities by a lot of people for quick prestige strikes.
If you want to flash raid forts and steal oases, by all means go right ahead, but just remember you're inviting the other guy (and his alliance) to do the same to you :). So if you take this route, a small guerrilla force would be the way to go (and could be immune to retaliatory cropping/farming). Provided you weren't being farmed round the clock, you could live quite well this way (though everyone would hate you).

Looking forward, there IS enough resources and crop to support everyone, you just have to find it. Work with your alliance to find forts and oases and train cav to get them quickly. My only concerns would be if a huge number of people suddenly tried to support gigantic armies, and those who are supporting them running over those who aren't.
In the case of the former (which is probably unlikely), the already entrenched people with humongous armies would be able to repluse most of the emerging super-builders, and for the remainder it would become a war of brains and strategy to eke even more crops out of the land. Those lacking both would crash and burn after a few days.
The latter would be something I am more worried about. This is a game, after all. And the point of a game is to have fun. There's no fun in being farmed and cropped by superbuilders or people whose ego could use some trimming.

All that being said, you want an army size you can support with the time you have to play. Don't tear yourself up and get really mad trying to support a huge army without enough time.
~WARLORDS Vice Leader~
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Iamsilver1

User avatar

Beginner

Posts: 32

Joined: Wed Jan 05, 2011 2:59 am

Location: Server20

Post Sun Jan 30, 2011 3:16 am

Re: Server Merge ISSUES!!!!

The only issue I'm having is that chat was great in s20 in s105 it is horrible
Everyone makes fun of experts
They curse
They do a fail whale
They do a fail whale that is inappropriate
I made my army unstarveable for safety
Weegee knows all
[.] [.]
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Yodac

User avatar

Warlord

Posts: 2271

Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Mon Jan 31, 2011 1:40 am

Re: Server Merge ISSUES!!!!

Iamsilver1 wrote:The only issue I'm having is that chat was great in s20 in s105 it is horrible
Everyone makes fun of experts
They curse
They do a fail whale
They do a fail whale that is inappropriate
I made my army unstarveable for safety

take ss, and send the ss along with a detailed report to kingdomsupport@haypi.com. then support may take actions against the behavior.
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

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Vayneglory wrote: Post count doesn't matter, quit bragging about it
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AdWingsx

Beginner

Posts: 79

Joined: Thu Apr 08, 2010 9:17 pm

Post Mon Jan 31, 2011 3:24 am

Re: Server Merge ISSUES!!!!

The changes are pretty interesting to me like goldenrico said adapt
besides Technocrat basically gave you an entire guide to adapting to the server merge so many of the material problems solved other than selling resources on the market pretty much dipped in amount and value

The city order is pretty annoying when you act on muscle memory instead of whats right in front of you.

Oddly my luck in this servers pretty good for the first time ive actually got a chest over lvl 3 or was it actually a glitch in the old server? This is not bc of army size or speed but I like it. :D


S101
People fall People die but People just move on
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Yodac

User avatar

Warlord

Posts: 2271

Joined: Wed Jul 21, 2010 9:16 pm

Location: Yodac LLC, Ohio

Post Mon Jan 31, 2011 3:44 am

Re: Server Merge ISSUES!!!!

guys. if you have problems with your city order, just pay attention to what you are doing.
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

FOR SUPPORT: Ask me a Q.

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Vayneglory wrote: Post count doesn't matter, quit bragging about it
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Nathan05

User avatar

King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Tue Feb 01, 2011 11:32 am

Re: Server Merge ISSUES!!!!

all haypi is is having the concentration and the ability to adapt to new situations thats all you nneed, its true an insomniac may find it easier but oh well we deal with the hand we are dealt
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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AdWingsx

Beginner

Posts: 79

Joined: Thu Apr 08, 2010 9:17 pm

Post Wed Feb 02, 2011 10:58 pm

Re: Server Merge ISSUES!!!!

Would suck if ppl started cheating bc they dont like the hands theyre delt like in shady poker games
not saying im doin anything but from what ive read ppl have started to figure out a way
People fall People die but People just move on
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Eggnog333

User avatar

Citizen

Posts: 131

Joined: Sat Jan 01, 2011 10:15 pm

Post Wed Feb 02, 2011 11:28 pm

Re: Server Merge ISSUES!!!!

i think the merge was great! even though there WAS a shortage of crops
*~Eggnog333-s103 [1st. Main]~*
*~Tacohiman-s104 [Alt.]~*
*~Replyhazy-s103 [Alt.]~*Image
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