FAQ  •  Register  •  Login

How does stats work?

<<

Gabe12

Veteran

Posts: 660

Joined: Mon May 31, 2010 1:22 am

Post Sun Aug 01, 2010 4:52 am

Re: How does stats work?

Close the thread man!!!! Question has been answered!
"Never give up"

oh, this times are hard, there making us crazy, don't give up on me baby.

http://www.haypi.com/forum/viewtopic.ph ... 783#p83783 Check it out and give me feedback.
<<

GoldenRico

User avatar

Elite

Posts: 1539

Joined: Mon Apr 26, 2010 5:43 pm

Location: Los Angeles, CA

Post Sun Aug 01, 2010 6:06 am

Re: How does stats work?

Gabe12 wrote:Close the thread man!!!! Question has been answered!

Not really someone else might have a different build or opinion.

PS Also I don't go to your job or school and tell you how to do your duties so please don't come do it here either, Thanks! :)
Global Forum Moderator
Server03 BadBoy

Brah..... Why you mad?

Fear the Power of the Collar Mute
*Pops Collar*
<<

Adina329

User avatar

Veteran

Posts: 810

Joined: Fri May 28, 2010 11:28 am

Location: Australia

Post Sun Aug 01, 2010 10:28 am

Re: How does stats work?

Until you have the large cav army, I'd go with Speed>fortune personally.
It costs coins to reset but it may not be a month or longer until you're ready to.
Image
Adina329-Server5, Adina10-Server10, Adz12-Server12, Adina14-Server14,Adina28-Server28,Adina30-Server30
<<

Obelisk

Citizen

Posts: 130

Joined: Fri May 07, 2010 1:11 am

Post Tue Aug 03, 2010 12:38 pm

Re: How does stats work?

agreed with adina. speed and fortune for cats army while speed and def for cav army. cats army are usually for lower lvl, while high lvl itscav that rules
<<

Matapiojo

Citizen

Posts: 127

Joined: Fri May 28, 2010 12:31 pm

Post Tue Aug 03, 2010 1:18 pm

Re: How does stats work?

GoldenRico wrote:
Gabe12 wrote:Close the thread man!!!! Question has been answered!

Not really someone else might have a different build or opinion.


And thank goodness you didn't because all of you guys got it wrong...

Your attribute is not a point for point addition to a unit's attack power. Each point of Attack/Defense counts as +.5%, while speed counts for +1%.

So the attack on a Catapult would be 300 + 72.5% = 517.5 (without tech), not the 445 mentioned above.

A question still lingers whether or not the tech modifier is applied to that figure, or if its cumulative to the %. So a max tech Cat's attack with L15s could very well be 577.5, or 621. Since the later seems a bit high parting from the "commonly" accepted idea that it takes two cats to down one cav in a single turn, I lean towards the former (which adds the tech % to the % given by the attribute).

Hope that sheds a better picture on what the actual effects of attributes are.

GoldenRico wrote:
nIcKrOx wrote:And the amount of life the other troops have... Tho im not totally sure how that plays into effect exactly

Thinks it just simple plus and minus via the stats its really hard to calculate and there is no real formula for it. I have tried multiple times to figure something concrete out but to no avail


Unless the battle reports are updated to include at least a figure for total damage dealt, there is no way for us to figure out the actual combat formula used short of Haypi actually disclosing it to the public.

It might very well be that its a simple Unit's Attack - Unit's Defense = Battle Damage || Unit's Life - Battle Damage = Total Damage, but then again, it might not be. We don't know whether or not the game pins units against other units individually, or if it adds all numbers together.

On a fight with 10 Cats (Attacker) against 20 Swords (Defender), we are just as likely to see 10 577.5 attacks against 20 144.3 defenses, as we are to see a single 5,775 attack against a single 2,886 defense.

See how it can get out of hand without official figures being disclosed? I have a number of estimations theorized, but they have yet to be verified by any official.

All haypi needs to do for me to figure out what the exact formula is is add a damage number to the battle report just like they included a Speed figure. Untill then...
<<

Matapiojo

Citizen

Posts: 127

Joined: Fri May 28, 2010 12:31 pm

Post Wed Aug 04, 2010 3:59 pm

Re: How does stats work?

I just wanted to add that I verified the method in which tech % affect the unit's attribute. A player with 145 Speed and max Marching will get a +175% for the unit he uses (not +145% +30%.) That means that their speed would look like...
- Sword: 412
- Cav: 825
- Bow: 343
- Cat: 137

This is not proof that the Attack and Defense attributes are the same, but there is no reason to believe otherwise.

The final piece of the puzzle is to figure out how Unit Checking stacks into this equation. If we assume the example above translates to the same, then a Sword fighting a Cav would be at 181 instead of the regular 144. Otherwise (applying the checking modifier after the unit's attack is totalized) that Sword would be attacking that Cav at 216.

Confused yet?
<<

Shadetale

King

Posts: 3057

Joined: Thu May 06, 2010 1:44 am

Location: New York City

Post Thu Aug 05, 2010 2:39 am

Re: How does stats work?

You could have just "added" that to the last post with the edit button instead of posting again -.-
Shadetale wrote:Everyone is entitled to their opinion, no matter how misguided, misinformed, or misunderstood it may be... :/
Former Forum Moderator
Former Expert
<<

Matapiojo

Citizen

Posts: 127

Joined: Fri May 28, 2010 12:31 pm

Post Thu Aug 05, 2010 2:59 pm

Re: How does stats work?

Shadetale wrote:You could have just "added" that to the last post with the edit button instead of posting again -.-


Oh noes! Clearly I was spamming! Let me fix that right away!

/facepalm
<<

Sethyboy17

Beginner

Posts: 65

Joined: Tue Apr 06, 2010 10:24 pm

Post Thu Aug 05, 2010 5:33 pm

Re: How does stats work?

Again you nailed it mata awesome job with all the math involved
Great job!!!!!!!!!
<<

GoldenRico

User avatar

Elite

Posts: 1539

Joined: Mon Apr 26, 2010 5:43 pm

Location: Los Angeles, CA

Post Thu Aug 05, 2010 11:59 pm

Re: How does stats work?

Question answered topic will be

LOCKED
Global Forum Moderator
Server03 BadBoy

Brah..... Why you mad?

Fear the Power of the Collar Mute
*Pops Collar*
Previous

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 33 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.