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archers???

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Chris2431

Beginner

Posts: 47

Joined: Sat Jul 17, 2010 8:13 pm

Post Fri Jul 30, 2010 8:34 pm

archers???

what are archers actual use in battle? they just seem like dead weight to me?
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Dudemanjr

Veteran

Posts: 840

Joined: Tue May 11, 2010 10:42 pm

Location: california

Post Fri Jul 30, 2010 8:36 pm

Re: archers???

archers suck

have atleast 1 archer to give ur catapults an extra attack

they suck because they have less range and less attack than catapults so just make alot of catapults and ull be good
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hklee

Newbie

Posts: 2

Joined: Tue Jul 20, 2010 5:30 pm

Post Fri Jul 30, 2010 9:11 pm

Re: archers???

How do you get an extra turn from catapults for having 1 archer?
Last edited by hklee on Fri Jul 30, 2010 9:58 pm, edited 1 time in total.
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Dudemanjr

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Posts: 840

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Location: california

Post Fri Jul 30, 2010 9:16 pm

Re: archers???

example


u have 1 infantry 1 cav 1 archer and 10 cats

ur enemy has 3 cats

u send all ur army up 1 move and pause except cats ur cats never move

if the enemy comes to close ur catapult attacks them but their catapult attacks the closet army guy

so an archer gives uan extra turn for ur catapults
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redgun

User avatar

Elite

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Location: Narnia

Post Fri Jul 30, 2010 9:59 pm

Re: archers???

I find archers to be effective against inf & some cav.. The few that I have I send with the cats to low level forts & oasis with little to no cats & archers.. That way it reduces the chance that they'll die :D (by getting hit with cats&arch)
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hklee

Newbie

Posts: 2

Joined: Tue Jul 20, 2010 5:30 pm

Post Fri Jul 30, 2010 10:00 pm

Re: archers???

Dudemanjr wrote:example


u have 1 infantry 1 cav 1 archer and 10 cats

ur enemy has 3 cats

u send all ur army up 1 move and pause except cats ur cats never move

if the enemy comes to close ur catapult attacks them but their catapult attacks the closet army guy

so an archer gives uan extra turn for ur catapults


Gotcha. Thanks, that makes sense now.
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ColtREX

Citizen

Posts: 85

Joined: Sun Jul 25, 2010 12:35 am

Location: Hawii

Post Fri Jul 30, 2010 11:08 pm

Re: archers???

Dudemanjr wrote:example


u have 1 infantry 1 cav 1 archer and 10 cats

ur enemy has 3 cats

u send all ur army up 1 move and pause except cats ur cats never move

if the enemy comes to close ur catapult attacks them but their catapult attacks the closet army guy

so an archer gives uan extra turn for ur catapults


great tip
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Jtd08

User avatar

Marquis

Posts: 459

Joined: Wed May 05, 2010 8:58 pm

Post Fri Jul 30, 2010 11:10 pm

Re: archers???

yea no one uses archers
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Yodac

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Location: Yodac LLC, Ohio

Post Sat Jul 31, 2010 5:04 am

Re: archers???

Dudemanjr wrote:example


u have 1 infantry 1 cav 1 archer and 10 cats

ur enemy has 3 cats

u send all ur army up 1 move and pause except cats ur cats never move

if the enemy comes to close ur catapult attacks them but their catapult attacks the closet army guy

so an archer gives uan extra turn for ur catapults

Well it is a great example, but.., if you just send out alot of inf and cav, then you don't need to waste your upgrading slots to make archers. The others will be good enough decoys.
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Rogue17

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Joined: Tue Jul 06, 2010 7:41 am

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Post Sat Jul 31, 2010 7:18 am

Re: archers???

Yodac wrote:
Dudemanjr wrote:example


u have 1 infantry 1 cav 1 archer and 10 cats

ur enemy has 3 cats

u send all ur army up 1 move and pause except cats ur cats never move

if the enemy comes to close ur catapult attacks them but their catapult attacks the closet army guy

so an archer gives uan extra turn for ur catapults

Well it is a great example, but.., if you just send out alot of inf and cav, then you don't need to waste your upgrading slots to make archers. The others will be good enough decoys.


Shows how different peoples playing styles can be, some find ways to use archers and others dont bother with them lol
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